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- ...res: Right-click on an empty tile to plan buildings, or right-click on any empty tile border to plan fences, gates, and walls.1 KB (210 words) - 21:44, 19 July 2023
- ...e and disregard. No remorse had he for my loss, with a fickle sorry and an empty promise, maybe if he found another chicken he'd bring it back for me. He ev Empty I pushed the sprouts from my bedside and slept where I had knelt, the night16 KB (2,886 words) - 20:20, 27 June 2020
- * A fishing rod contains an ''empty fishing reel slot''. If the fishing rod does not contain an ''empty fishing reel slot'', it is a legacy version. It will not work for fishing,2 KB (298 words) - 04:21, 23 July 2022
- ...quiver worn on body, 2. from quiver in inventory (or if 1 is found but is empty), 3. arrow held in hand, 4. arrow in inventory. If a quiver is found at 2 but it is empty, no arrow will be shot. This should give you good control over which arrows44 KB (7,450 words) - 21:52, 27 September 2022
- |[[Empty high bookshelf]] || 35 |[[Empty low bookshelf]] || 253 KB (399 words) - 22:53, 14 November 2023
- ...start empty : Chopping down a tree, or letting grass spread, results in an empty tile.1 KB (193 words) - 20:54, 15 January 2007
- ...ave 2 [[pottery flask]]s, one empty and one with 1 [[garlic]]. Filling the empty one first then transferring it to the 2nd leaves an almost zero quantity to2 KB (264 words) - 04:32, 5 June 2015
- *[[Player:Empty|Empty]] - Shield of Noble <br>4 KB (604 words) - 15:45, 18 January 2020
- ::::: Hmm, I kinda like the old (current) version better, it feels so empty with the template-version :/ Then again, it's just that, a test so far. --[ ::: Was the result of a fix to remove an empty line if the group parameter was missing. But missing group is an error anyh21 KB (3,634 words) - 10:13, 15 September 2015
- : [[Player:Empty|Empty]]4 KB (499 words) - 23:53, 4 April 2016
- ...Golden Age, the Port was a bustling centre of activity where no corner was empty and every fellow helped eachother. Eventually this time of prosperity would *Seemingly empty rows of residences.3 KB (492 words) - 19:02, 29 March 2016
- * Bugfix: If the keybindings file is corrupted or empty, load the default keybinds instead. * Bugfix: Some windows were invisible in an empty profile.25 KB (4,048 words) - 14:02, 2 August 2011
- * Path leader window now has an empty line after every level instead of after 10 names *Empty bulk containers are now possible to pick up41 KB (6,925 words) - 21:49, 27 September 2022
- *The bug where an empty message was displayed after a scenario completion was fixed *Piles on different levels in houses should no longer create empty piles when removed.31 KB (5,214 words) - 21:51, 27 September 2022
- ...150 items, regardless of individual item [[volume]] and the crate itself, empty or otherwise, has a volume of 1,000. This creates the vision that the crat * May be [[Load cargo|loaded]] while full or empty, but cannot be picked up to the [[inventory]] regardless.2 KB (374 words) - 13:24, 8 June 2024
- ...to 300 items, regardless of individual item [[volume]]. The crate itself, empty or otherwise, has a volume of 1,728. This creates the vision that the crat * May be [[Load cargo|loaded]] while full or empty, but cannot be picked up to the [[inventory]] regardless.3 KB (404 words) - 15:26, 6 July 2021
- * [[Empty low bookshelf]] * [[Empty high bookshelf]]772 bytes (97 words) - 14:59, 12 March 2021
- * [[Empty low bookshelf]] * [[Empty high bookshelf]]782 bytes (100 words) - 15:17, 12 March 2021
- *[[Empty high bookshelf]] *[[Empty low bookshelf]]153 bytes (18 words) - 20:06, 10 August 2018
- ...he hand should be applied, if an object is already in one of the boxes the empty one will be populated. If both boxes are in use then the leftmost box will ...he right-click interface on the object and ''add to crafting window''. An empty slot will be taken or the leftmost in the case of both being populated.6 KB (1,062 words) - 22:52, 20 July 2019