Difference between revisions of "Flag"

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m (Added dye amount, clean up)
(→‎Notes: Updated according to recent experimentation.)
 
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|skill=cloth tailoring
 
|skill=cloth tailoring
 
|dyeamount=166
 
|dyeamount=166
 
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}}
 
== Description ==
 
== Description ==
 
''Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.''
 
''Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.''
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* Cloth determines success rate, shaft determines initial QL. The flag has a wood type.
 
* Cloth determines success rate, shaft determines initial QL. The flag has a wood type.
 
* Flags are created white and can be [[Dye|dyed]] different colors.
 
* Flags are created white and can be [[Dye|dyed]] different colors.
* A maximum of 4 banners/flags of any type can be planted per tile
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* A maximum of 4 banners/flags of any type can be planted per tile.
 
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* Flags rotate according to the direction of the wind, therefore cannot be manually rotated.
  
 
== See also ==
 
== See also ==

Latest revision as of 21:48, 13 November 2020

Main / Skills / Tailoring / Cloth tailoring / Flag

Flag
A Flag
Creation
Result
Skill and improvement
Properties
  • Can be dyed using 166g of paint.

Description

Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.

Notes

  • Cloth determines success rate, shaft determines initial QL. The flag has a wood type.
  • Flags are created white and can be dyed different colors.
  • A maximum of 4 banners/flags of any type can be planted per tile.
  • Flags rotate according to the direction of the wind, therefore cannot be manually rotated.

See also