Difference between revisions of "Flag"

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m (Maximum 4 per tile (mix n match banners and flags))
m (Added dyeable status)
Line 11: Line 11:
 
* or [[wood scrap]] - 1.00 kg
 
* or [[wood scrap]] - 1.00 kg
 
|skill=cloth tailoring
 
|skill=cloth tailoring
 +
|dyeable=yes
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
''Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.''
 
''Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.''
 
Cloth determines success rate, shaft determines initial QL. The flag has a wood type.
 
 
Flags are created white and can be [[Dye|dyed]] to get different colors.
 
  
 
== Notes ==
 
== Notes ==
 +
* Cloth determines success rate, shaft determines initial QL. The flag has a wood type.
 +
* Flags are created white and can be [[Dye|dyed]] different colors.
 
* A maximum of 4 banners/flags can be planted per tile
 
* A maximum of 4 banners/flags can be planted per tile
 
** This number includes: [[Banner]], [[Tall Kingdom banner]], [[Kingdom banner]], [[Flag]], and [[Kingdom flag]]
 
** This number includes: [[Banner]], [[Tall Kingdom banner]], [[Kingdom banner]], [[Flag]], and [[Kingdom flag]]

Revision as of 10:27, 29 August 2019

Main / Skills / Tailoring / Cloth tailoring / Flag

Flag
A Flag
Creation
Result
Skill and improvement
Properties

Description

Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.

Notes

See also