Historical:Nathan

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Main / Religion / Nathan

Description

Nathan is the third deity ascension from a [[demigod] of a player. His channeling item is a Unknown.

Game lore

Nathan's converting speech

Not yet known.

Abilities

Nathan followers abilities and penalties

(See the follower page for details on being a follower)

Follower abilities

  • Receives Nathan domain bonuses while in Nathan's domain. See domain of the gods for more details about this. - unknown
  • Receives a passive at 20 Faith - unknown

Follower penalties

  • Followers cannot raise Faith above 30.
  • Alignment penalties.

Nathan priests abilities and penalties

(See the priest page for details on priest-hood)

Priest abilities

  • Priests of Nathan recieve double favor gains from sacrificing Unknown

Priest penalties

  • Generic Priest penalties
  • Cannot Unknown

Nathan champion abilities and penalties

(See the champion page for details on champion-hood)

All this information is currently assumed based on all other champion information

Champion abilities

  • All Nathan follower and Nathan priest abilities (NOT the priest penalties)
  • +5 to all characteristics skills.
  • Faith set to 99.99 (you can continue to pray and gain faith, but only at about 0.000010)
  • Praying, channeling, exorcism all get 50+ to your original skill, up to a maximum of 80.
  • Shorter time for normal healing.
  • You will get a new title: Champion of Nathan (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nathan' for example).
  • You will lose your champion status after you die 3 times or after 6 months.

Spells

Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.

Name Level (Faith) Favor Difficulty Time (Seconds) Targets Description Notes
Spell name x xx xx xx Tile, Item, and/or Creature Spell description. Notes about spell.