Difference between revisions of "Kingdom flag"

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(Corrected redlink)
m (Fixed dyeable property)
 
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[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''
{{item
+
 
 +
{{ItemBox
 
|image=Kingdom flag.jpg
 
|image=Kingdom flag.jpg
 
|active=[[shaft]] (1.00 kg)
 
|active=[[shaft]] (1.00 kg)
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|materials=no
 
|materials=no
 
|result=
 
|result=
* '''kingdom flag''' - 2.50 kg
+
* '''Kingdom flag''' - 2.50 kg
* or [[wood scrap]] - 1.00 kg
+
* or [[square piece of cloth]] - 1.25 kg
 
|skill=cloth tailoring
 
|skill=cloth tailoring
|improve=no
+
|dyeable=useless
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
''Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.''
 
''Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.''
 
+
'''Kingdom flag''' is a flag on a long pole, proudly displaying its creator's kingdom crest.
 
 
 
== Images ==
 
A side by side view of the kingdom crests is available on the [[kingdom banner]] page.
 
 
 
 
== Notes ==
 
== Notes ==
 +
* A Kingdom flag is a flag on a long pole, proudly displaying its creator's kingdom crest.
 
* Cloth determines success rate, shaft determines QL (''cannot be improved for now'').
 
* Cloth determines success rate, shaft determines QL (''cannot be improved for now'').
* The entire cloth piece is used even if it weighs more than necessary.
 
 
* The flag has a wood type.
 
* The flag has a wood type.
* Failing destroys both items and creates a wood scrap (1.00 kg).
+
* Failing damages the square piece of cloth (0.25kg loss).
* Cannot be moved or rotated once planted.
+
* Cannot be moved or rotated once planted. The flag will point in the direction of the wind.
 
* Is not affected by the sign planting limitation.
 
* Is not affected by the sign planting limitation.
 
* The item name will be prefixed with the name of your kingdom, e.g. 'Jenn-Kellon kingdom flag' or 'Freedom Isles kingdom flag'.
 
* The item name will be prefixed with the name of your kingdom, e.g. 'Jenn-Kellon kingdom flag' or 'Freedom Isles kingdom flag'.
 +
* A maximum of 4 banners/flags can be planted per tile
 +
** This number includes: [[Banner]], [[Tall Kingdom banner]], [[Kingdom banner]], [[Flag]], and [[Kingdom flag]]
 +
* A side by side view of the kingdom crests is available on the [[kingdom banner]] page.
  
 
== See also ==
 
== See also ==
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* [[Banner]]
 
* [[Banner]]
 
* [[Kingdom banner]]
 
* [[Kingdom banner]]
 +
* [[Tall Kingdom banner]]
  
 
[[Category:Babel/K]]
 
[[Category:Babel/K]]

Latest revision as of 09:30, 24 January 2020

Main / Skills / Tailoring / Cloth tailoring / Kingdom flag

Kingdom flag
A Kingdom flag
Creation
Result
Skill and improvement
Properties
  • Can be dyed, but doesn't do anything

Description

Apart from being a symbol of your allegiance and territorial demands, this is also a good indication of where the wind is blowing.

Notes

  • A Kingdom flag is a flag on a long pole, proudly displaying its creator's kingdom crest.
  • Cloth determines success rate, shaft determines QL (cannot be improved for now).
  • The flag has a wood type.
  • Failing damages the square piece of cloth (0.25kg loss).
  • Cannot be moved or rotated once planted. The flag will point in the direction of the wind.
  • Is not affected by the sign planting limitation.
  • The item name will be prefixed with the name of your kingdom, e.g. 'Jenn-Kellon kingdom flag' or 'Freedom Isles kingdom flag'.
  • A maximum of 4 banners/flags can be planted per tile
  • A side by side view of the kingdom crests is available on the kingdom banner page.

See also