Difference between revisions of "Scythe trap"

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m (Expanded PvP/PvE effect info)
 
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== Usage ==
 
== Usage ==
 
* Used to deal heavy damage when placed on [[rock]] and [[cave]] tiles.
 
* Used to deal heavy damage when placed on [[rock]] and [[cave]] tiles.
* Only harms players in [[PvP]], does not affect [[PvE]] Mobs.
 
  
 
== Notes ==
 
== Notes ==
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* Suspected to be one of the deadliest traps, sided closely by the [[axe trap]].
 
* Suspected to be one of the deadliest traps, sided closely by the [[axe trap]].
 
* The unfinished trap is much heavier than the finished trap.
 
* The unfinished trap is much heavier than the finished trap.
 +
* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs.
  
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[[Category:Stone items]]
 
[[Category:Traps]]
 
[[Category:Traps]]
 
[[Category:Babel/S]]
 
[[Category:Babel/S]]

Latest revision as of 14:39, 28 February 2023

Main / Skills / Masonry / Scythe trap

Scythe trap
A Scythe trap
Creation
Total materials
Result
  • Scythe trap (50 kg)
Skill and improvement

Description

A very deadly trap, this one is made from a scythe blade hidden in masonry disguised as a rock.

Usage

  • Used to deal heavy damage when placed on rock and cave tiles.

Notes

  • Creation success is influenced by the active stone brick.
  • Failure in creating will damage both the stone brick and the clay; failure in continuing will damage the item being added.
  • These are difficult to make and continue, around 50 masonry is recommended.
  • The success rate is highly dependent on the QL of the material.
  • The traps skill affects the placement chance.
  • The trap's volume is very large; a single trap is too big to fit in a small cart.
  • Improving these is a very good way to train masonry.
  • Suspected to be one of the deadliest traps, sided closely by the axe trap.
  • The unfinished trap is much heavier than the finished trap.
  • Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on PvP. Traps on PvE will harm hostile creatures but do not harm players or branded animals/mobs.