Difference between revisions of "Slope"

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(Added an illustration demonstrating hoe to determine slope. A concept that has been often difficult to understand for new users.)
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'''Slope''' is the angle/incline a [[tile]] is set at. Slope, usually expressed in dirts, can be determined by examining a [[tile border]]. Slopes of [[cave floor]]s can be determined the same as with dirt. Slopes inside caves are the same as those outside.
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'''Slope''' is the angle/incline a [[tile]] is set at. Slope, usually expressed in dirts, can be determined by examining a [[tile border]] (See illustration). Slopes of [[cave floor]]s can be determined the same as with dirt. Slopes inside caves are the same as those outside.  
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[[File:Slope.png|400px|frameless|right|Slope Example]]
  
 
==Notes==
 
==Notes==

Revision as of 18:58, 27 February 2021

Slope is the angle/incline a tile is set at. Slope, usually expressed in dirts, can be determined by examining a tile border (See illustration). Slopes of cave floors can be determined the same as with dirt. Slopes inside caves are the same as those outside.

Slope Example

Notes

  • With a shovel activated and enough digging skill, the slope of a tile border (or whether it is flat) will show by hovering the mouse over it.
  • With a pickaxe activated and enough mining skill, the slope of a tile board inside a cave will show by hovering the mouse over it.
  • The slope can also be shows inside a tunnel with concrete activated.
  • The more digging skill, the more tiles away the slope of tile borders will show by hovering the mouse over them.
  • Maximum slope before starting to fall down is 23 or 24, but a player can get hurt walking down if the slope is over 20, depending on body strength, how much the player is carrying or dragging, etc.
  • At around 30 slope the player will be required to climb in order to move uphill.
  • Horses can scale slopes up to 40 when ridden or pulling large carts and wagons.

See also