Slope

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Revision as of 06:06, 4 July 2023 by Nume (talk | contribs) (updating slope visibility notes.)
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Slope is the angle/incline a tile is set at. Slope, usually expressed in dirts, can be determined by examining a tile border (See illustration). Slopes of cave floors can be determined the same as with dirt. Slopes inside caves are the same as those outside.

Slope Example

Notes

  • When outside(not in a cave) with a shovel or pickaxe activated, the slope of a tile border (or whether it is flat) will show by hovering the mouse over it.starting with the tile you are standing on at 0 digging or mining skill (depends on if you use a shovel or pickaxe) and increased by 1 tile every 15 skill.
  • When inside a cave with a pickaxe activated, the slope of a tile border (or whether it is flat) will show by hovering the mouse over it.starting with the tile you are standing on at 15 mining skill and increased by 1 tile every 15 skill.
  • The slope can also be shown inside a tunnel with concrete activated.
  • Maximum slope before starting to fall down is 23 or 24, but a player can get hurt walking down if the slope is over 20, depending on body strength, how much the player is carrying or dragging, etc.
  • At around 30 slope the player will be required to climb in order to move uphill.
  • Horses can scale slopes up to 40 when ridden or pulling large carts and wagons.

See also