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  • {{Creature |image=Cave bug.png
    815 bytes (119 words) - 18:35, 17 March 2021
  • ...lured away by a player. The name on the lair object shows you what type of creature will spawn around that location. * Bear cave spawns [[brown bear]]s and [[black bear]]s
    1 KB (215 words) - 23:39, 11 August 2023
  • *[[Cave bug]] *[[Rift creature]]
    1 KB (128 words) - 18:46, 12 March 2021
  • An omnivorous [[creature]] in Wurm eats all food items. * [[Cave bug]]
    2 KB (204 words) - 05:06, 13 December 2021
  • *[[Cave bug]] *Sacrifice creature success for missions take a player's FS and creature CR into account, so weaker creatures can be sacrificed at more health with
    2 KB (261 words) - 10:30, 30 April 2023
  • !Creature Name!!Hostile!!Animal or Monster!!Food Type!! data-sort-type=number |Fight ...ile || Animal, Hunter || Carnivore || 25 || Tame || 20 || No || No || Bear cave || Yes
    9 KB (991 words) - 19:05, 7 September 2021
  • * Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the * You can lead many types of creatures without taming the creature. Leadable creatures include all [[Animal taming|tamed animals]] as well as
    12 KB (1,668 words) - 03:10, 15 May 2023
  • ...lity butchering knife with a high [[Circle of cunning]] cast to fillet the creature's meat. ! Creature source
    4 KB (597 words) - 15:09, 4 March 2022
  • * In order to increase the power, you must get the killing blow on the creature. This chart gives the ''approximate'' gain in bloodthirst for an aged creature with no special traits:
    3 KB (482 words) - 09:30, 7 August 2021
  • ** For information on what animals eat, check the [[:Category:Bestiary|creature's Wurmpedia page]]. ...uld go offline or stay online when you log off. Right-click on any tile or creature and select <tt>Pet > Go offline/Stay online.</tt>
    6 KB (1,063 words) - 23:32, 24 March 2024
  • * Bug with loosing faith for eating or drinking fixed. * Probable reconnect-hang bug fixed.
    29 KB (4,814 words) - 18:12, 23 September 2022
  • * The bug where creating items used up too little material was fixed. * Secondary weapon attacks had a bug which made them attack too often. This has been fixed so test it out on som
    34 KB (5,892 words) - 02:42, 9 June 2015
  • * A bug when secondary attacks replaced primary weapon attack was fixed. * ''The bug that made actions happen too fast was probably fixed but couldn''
    26 KB (4,311 words) - 18:35, 23 September 2022
  • * ''A bug with deeding the altars fixed.'' * ''A bug where artifacts were hidden in the rock in sloping environments fixed.''
    44 KB (7,450 words) - 13:52, 27 September 2022
  • * A bug where smelting adamantine ore generated too much material was fixed. Lumps * A bug where fight skill could become set to max 20 when you ran out of premium sh
    31 KB (5,214 words) - 13:51, 27 September 2022
  • | Becalmer || You've killed an angry creature. || Silver|| Kill a angry creature. || | Bugged Rarity || You were the victim of a weird achievement bug but survived || Silver || Any improving before Rarity achievement was fixed
    32 KB (5,002 words) - 16:43, 8 August 2023
  • * Fixed a bug with digging where the wrong corners were checked for height was fixed. Als * Fixed a crash bug.
    27 KB (4,571 words) - 02:42, 9 June 2015
  • *A bug was found with the visited places on the epic map, and deities should move *The bug where the Lady of the Lake was invisible was fixed.
    48 KB (8,115 words) - 19:01, 23 September 2022
  • * Bug detection for weird picking crash. * Bugfix: Bug with houses made lots of stuff render when it shouldn't.
    25 KB (4,048 words) - 06:02, 2 August 2011
  • * A bug with house and fence collision was fixed == 121210 Archery running bug fixed ==
    41 KB (6,925 words) - 13:49, 27 September 2022

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