Difference between revisions of "Fish"
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== Tips == | == Tips == | ||
− | Fish decay extremely rapidly after a few hours in your inventory and out of water. To slow the decay of Fish, store in a [[barrel]] with [[water]]. | + | *Fish decay extremely rapidly after a few hours in your inventory and out of water. To slow the decay of Fish, store in a [[barrel]] with [[water]]. |
− | Look for fish swimming in deeper [[water]] for better and bigger fish. | + | *Look for fish swimming in deeper [[water]] for better and bigger fish. |
− | A boat is necessary to fish in the middle of an ocean or lake. | + | *A boat is necessary to fish in the middle of an ocean or lake. |
− | Smaller fish are excellent to use as [[taming]] meat, as they are usually very high [[quality]]. | + | *If you plan a longer fishing run, choose [[satchel]]s or [[backpack]]s to store the fish, higher ql fish have exponential rising volumes - a 66ql carp doesnt fit in a [[small barrel]], but 94 white sharks at 10.9ql fit in a satchel. |
+ | *Smaller fish are excellent to use as [[taming]] meat, as they are usually very high [[quality]]. | ||
See [[fishing]] for more details. | See [[fishing]] for more details. | ||
Revision as of 19:33, 21 June 2011
Main / Skills / Nature / Fishing / Fish
The aquatic life of Wurm
Yum! Fish make a tasty treat when cooked! They can also be eaten raw.
Known species
Fishweight is based on its QL. For each fish species there is a multiplier for this formula: QL rounded off to one decimal * multiplier
Minimum QL you can catch is 10.9 QL
fish | minimum weight | multiplier | rod damage* |
---|---|---|---|
Brook trout | 0.33kg | 0.03 | 2 |
Carp | 2.72kg | 0.25 | 3 |
Catfish | 1.74kg | 0.16 | 4 |
Herring | 0.03kg | 0.003 | 0 |
Perch | 0.05kg | 0.005 | 1 |
Pike | 0.65kg | 0.06 | 4 |
Roach | 0.02kg | 0.002 | 0 |
Smallmouth bass | 0.44kg | 0.04 | 2 |
Snook | 2.18kg | 0.2 | 5 |
Special fish | |||
Blue Shark | 4.36kg | 0.4 | 1 |
Dorado | 3.27kg | 0.3 | 1 |
Marlin | 21.80kg | 2 | 1 |
Octopus | 1.09kg | 0.1 | |
Sailfish | 1.09kg | ||
Tuna | 6.54kg | 0.6 | 1 |
White Shark | 21.80kg | 2 | 1 |
* = damage on the fishing rod is based on the fish weight.
Formula: weight divided by 3 and multiplied with the shown damage multiplier, then rounded down to one decimal.
Note that it can happen to get +/- 0.10 damage in seldom cases.
Above a certain level in fishing a roll seems to decide if you get damage on the rod or not. The damage stays the same.
Tips
- Fish decay extremely rapidly after a few hours in your inventory and out of water. To slow the decay of Fish, store in a barrel with water.
- Look for fish swimming in deeper water for better and bigger fish.
- A boat is necessary to fish in the middle of an ocean or lake.
- If you plan a longer fishing run, choose satchels or backpacks to store the fish, higher ql fish have exponential rising volumes - a 66ql carp doesnt fit in a small barrel, but 94 white sharks at 10.9ql fit in a satchel.
- Smaller fish are excellent to use as taming meat, as they are usually very high quality.
See fishing for more details.