Difference between revisions of "NPC"

From Wurmpedia
Jump to navigation Jump to search
(Added links to merchants, Tower Guards, and the beastiary)
(→‎Examples: Add Stable master to the list of examples; clean up links.)
 
(25 intermediate revisions by 11 users not shown)
Line 1: Line 1:
== NPC ==
+
[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
NPC stands for '''N'''on '''P'''laying '''C'''haracter, refer to the [[:Wikipedia:Non-player character|WikiPedia Article on NPCs]]<br>
 
These are so called "bots", see [[:Wikipedia:Computer game bot|WikiPedia Article on Bots]] which are implented in the game to do certain functions. For example to trade, guard, protect etc.
 
<br>
 
  
 +
== Description ==
 +
An '''NPC''' is a '''N'''on-'''P'''laying (or '''P'''layer) '''C'''haracter. These so-called "bots" are implemented in [[Basic Knowledge|Wurm]] to do certain functions such as trade, guard, protect, etc.
  
== Some NPC's ==
+
== Examples ==
[[Trader Dole]] - Location: [[Newtown]] - Well, He's a [[trader]].. He exchanges goods..<br/>
+
* All the [[:Category:Bestiary|animals and creatures]] of the world
[[Personal Merchant]] - owned by a pleyr with a [[Personal Merchant Contract]]<br/>
+
* [[Bartender]], providing free food and water to any players with under 24 hours of play time.
All the [[:Category:Beastiary|animals and creatures]].<br/>
+
* [[Personal merchant]], owned by a player with a [[Personal merchant#Contract|personal merchant contract]]
[[Tower Guard]] - guards the kingdom towers; see [[Creature:Spirit guard|Spirit guard]], [[Structure:guard tower|guard tower]]
+
* [[Trader]], owned by a player
 +
* [[Spirit templar]], guarding the [[deed|villages]]
 +
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
 +
* [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services
 +
* Religious advisor at starter towns which can [[convert]] you to a religion
 +
* [[Stable master]], looking after unattended animals and vehicles
 +
* Quest givers at the [[Guidance]] server
  
--[[User:Artibaton|Artibaton]] 17:23, 15 February 2006 (CST)
+
[[Category:Game mechanics]]
[[category:misc]]
+
[[Category:Babel/N]]

Latest revision as of 16:25, 1 July 2025

Main / Game mechanics / NPC

Description

An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.

Examples