Difference between revisions of "Botanizing"

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=== Tips ===
 
=== Tips ===
* A grass tile can be [[Foraging|foraged]] and botanized every 24 real [[Time of Wurm|hour]]s. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
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* A grass tile can be [[Foraging|foraged]] and botanized every 24 real [[Time of Wurm|hour]]s. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the ''attempt'', and '''not''' when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one. If there is nothing to be found on a tile, you get the message "This area looks picked clean".
 
* Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
 
* Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
 
* It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
 
* It is possible to both forage and botanize on the same tile as these actions are on seperate timers.

Revision as of 01:58, 14 May 2010

Main / Skills / Botanizing

Botanizing is the skill used in searching a grass or steppe tile for herbs, nuts, and vegetables for cooking, seeds for farming, and some other items for other uses (see below).

Method

  • Right-click a grass-tile.
  • Select "Nature > Botanize".

Items

Herbs

Nuts

Seeds

Vegetables

Other

Titles

  • Herbalist at 50 skill

Tips

  • A grass tile can be foraged and botanized every 24 real hours. It is not a verified fact, but it is believed that the 24-hour timer on a tile is triggered upon the attempt, and not when/if an item is actually found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one. If there is nothing to be found on a tile, you get the message "This area looks picked clean".
  • Tiles that are not foraged or botanized for long periods of time (a week or longer) have a higher chance of getting something than tiles that are checked 24 to 36 hours apart.
  • It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
  • It also seems that there is a higher chance of getting something if a grass tile with flowers on it is foraged or botanized.
  • Higher skill reduces the action timer and increases the average QL of the items found.
  • Tree tiles cannot be botanized on.