Difference between revisions of "Dominate"

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m (Added Drakespirits)
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*Pet does not disappear when dominator logs off.
 
*Pet does not disappear when dominator logs off.
 
*Dominated creatures lose loyalty when hurt. The more powerful the creature the easier it becomes aggravated
 
*Dominated creatures lose loyalty when hurt. The more powerful the creature the easier it becomes aggravated
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== Trivia ==
 +
You can take a [[huge shod club]] from a dominated [[Troll]] inventory but not put it back on.
  
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Magranon Spells]]
 
[[Category:Magranon Spells]]
 
[[Category:Babel/D]]
 
[[Category:Babel/D]]

Revision as of 11:15, 9 July 2012

Main / Religion / Spells / Magranon spells / Dominate

Dominate
Dominate
Stats

Faith: 39
Favor: 40
Difficulty: 35
Target: Creature
Casting time: 20 seconds

God

Only a Priest of Magranon can cast this spell


Description

A spell of Magranon given to Priests/Priestesses at level 39 faith even though the spell requires 40 favor.

This spell is used against monsters. It works almost like taming, but has a lower rate of failure (based on channeling skill and Soul Strength). It can be used to dominate monsters without food as oppose to taming and also to dominate Unique creatures, such as dragons. However, the only creatures noted to be successfully dominated without the Crown of Might are trolls, goblins, scorpions, drakespirits, and lava fiends. It seems that creatures with humanlike characteristics can only be dominated.

  • Dominate Lasts approximately 72 hours.
  • When a creature is dominated, it will have a loyalty of 50.
  • Pet does not disappear when dominator logs off.
  • Dominated creatures lose loyalty when hurt. The more powerful the creature the easier it becomes aggravated

Trivia

You can take a huge shod club from a dominated Troll inventory but not put it back on.