Difference between revisions of "NPC"

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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
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== Description ==
 
An '''NPC''' is a '''N'''on-'''P'''laying (or '''P'''layer) '''C'''haracter. These so-called "bots" are implemented in [[Basic Knowledge|Wurm]] to do certain functions such as trade, guard, protect, etc.
 
An '''NPC''' is a '''N'''on-'''P'''laying (or '''P'''layer) '''C'''haracter. These so-called "bots" are implemented in [[Basic Knowledge|Wurm]] to do certain functions such as trade, guard, protect, etc.
  
 
== Examples ==
 
== Examples ==
 
* All the [[:Category:Bestiary|animals and creatures]] of the world
 
* All the [[:Category:Bestiary|animals and creatures]] of the world
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* [[Bartender]], providing free food and water to any players with under 24 hours of play time.
 
* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
 
* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
* [[Trader]], owned by a player with a personal [[Trader contract]]
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* [[Trader]], owned by a player
* [[Spirit guard]]s and templars, guarding the [[deed|villages]]
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* [[Spirit templar]], guarding the [[deed|villages]]
 
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
 
* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
* [[Bartender]], providing free food and water to any players with under 24 hours of play time.
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* [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services
* Guide, providing an in-game tutorial for beginners at the starter town.
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* Religious advisor at starter towns which can [convert] you to a religion
  
  
[[Category:Misc]]
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[[Category:Game mechanics]]
 
[[Category:Babel/N]]
 
[[Category:Babel/N]]

Latest revision as of 06:50, 28 September 2023

Main / Game mechanics / NPC

Description

An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.

Examples