Difference between revisions of "NPC"

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== NPC ==
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[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
NPC stands for '''N'''one '''P'''laying '''C'''haracter. <br>
 
These are so called "bots" which is implented in the game to do certain functions. For example to trade, guard, protect etc.
 
<br>
 
  
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== Description ==
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An '''NPC''' is a '''N'''on-'''P'''laying (or '''P'''layer) '''C'''haracter. These so-called "bots" are implemented in [[Basic Knowledge|Wurm]] to do certain functions such as trade, guard, protect, etc.
  
== Some NPC's ==
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== Examples ==
[[Trader Dole]] - Location: [[Newtown]] - Well, He's a [[trader]].. He exchanges goods..<br>
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* All the [[:Category:Bestiary|animals and creatures]] of the world
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* [[Bartender]], providing free food and water to any players with under 24 hours of play time.
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* [[Personal Merchant]], owned by a player with a [[Personal Merchant Contract]]
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* [[Trader]], owned by a player
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* [[Spirit templar]], guarding the [[deed|villages]]
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* [[Tower guard]]s, guarding the kingdom [[guard tower]]s
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* [[Wagoner]], owned by a player with a [[Wagoner contract]] and providing bulk goods delivery services
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* Religious advisor at starter towns which can [convert] you to a religion
  
--[[User:Artibaton|Artibaton]] 17:23, 15 February 2006 (CST)
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[[category:misc]]
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[[Category:Game mechanics]]
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[[Category:Babel/N]]

Latest revision as of 06:50, 28 September 2023

Main / Game mechanics / NPC

Description

An NPC is a Non-Playing (or Player) Character. These so-called "bots" are implemented in Wurm to do certain functions such as trade, guard, protect, etc.

Examples