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  • |settlement=Seahaven Valley In Summer 2012 the decision was made to form a new village called Sunstone Seaport located just North of Crystal Canal.
    7 KB (1,200 words) - 02:49, 11 May 2022
  • He worked in collaboration with many since, becoming the leader of a settlement known as The Deed, but due to its raid by Blacklight and disband, he never ...at Jenn-Kellon. This was short lived however, as the group came under some form of sleeping sickness and disappeared into the forests of Rome in hibernatio
    20 KB (3,577 words) - 12:59, 1 October 2019
  • ...receive bonuses for not letting your premium run out. Bonuses come in the form of titles, achievements and items, most notably illusion potions of increas ...community feature and not a way to gain extra powers, the requirements to form one has been increased again to 40 players.
    31 KB (5,214 words) - 13:51, 27 September 2022
  • * The ability to raise cave and surface level rock using a rudimentary form of concrete has been invented by angry miners ...ve reputation should now properly remove the player from being attacked by settlement guards
    41 KB (6,925 words) - 13:49, 27 September 2022
  • |settlement=Wizard Tower ...feated in a humiliating battle which I assumed I would at least stand some form of a chance. I was very wrong" - Enki on fighting Snoo
    13 KB (1,720 words) - 01:21, 16 February 2022
  • |settlement=Minowick ...l roles on Chaos, including Mayor of [[Camelot]], a founding [[Mol-Rehan]] settlement, and held the noble office of [[Court Announcer]] under [[Chancellor]] [[Pl
    35 KB (5,978 words) - 13:34, 27 June 2020
  • ...em to your body parts. To experience relative safety, seek out and join or form villages with guards. When a person dies he will lose some fighting related * Settlements can now form alliances.
    23 KB (3,673 words) - 13:48, 27 September 2022
  • ...! You will find some information at the token if you are allowed to manage settlement settings. Also a bit more detailed information at http://wurmonline.com/for ...n village perimeters and 50 tiles out from towers. In order to found a new settlement you should need to be within 50 tiles of your kingdom.
    40 KB (6,760 words) - 13:50, 27 September 2022
  • ...lated to miscellaneous information, such as a villager being added to your settlement. :Enables a fast form of post-processing anti-aliasing, smoothing jagged edges. Currently the onl
    15 KB (2,338 words) - 13:47, 4 August 2023
  • * Removed settlement size restriction when founding using a deed stake * Fix for gates not knowing they were in a settlement when the settlement was shrunk
    39 KB (6,477 words) - 02:35, 9 June 2015
  • *Settlement guards will now hunt in the closest perimeter of a settlement *You may no longer put people on KOS on freedom settlement deeds since it was abused
    48 KB (8,115 words) - 19:01, 23 September 2022
  • ...[[Kingdom history]]. There are two known sets of titles, which combine to form the displayed title. One is gained from having a high/low kingdom expansion
    28 KB (3,598 words) - 02:54, 27 February 2024
  • ...right clicking your body/inventory/settlement token and going to Manage > Settlement > Leave Your Village. In addition, players can no longer be invited to a vi ** Raid windows can no longer be changed until two days after a settlement is drained, the same time chain drains fall off
    45 KB (7,321 words) - 07:02, 18 January 2022
  • ...ts from bushes, fruit trees, trellises and nut trees can now result in the form of a rare. ::*If the contents form part of any recipe, it will give a hint as to what to add to make that reci
    73 KB (12,032 words) - 21:35, 16 June 2017
  • ...rk (and allies of “xxx”) e.g. it correctly now checks for the gates owners settlement. *Settlement founding screen no longer indicates that 7 silver will be used toward the f
    46 KB (7,450 words) - 09:11, 24 June 2020
  • *All fragments will now form a pile. :*Bugfix: Wand of the Seas will now correctly form an island when used.
    82 KB (13,390 words) - 15:42, 11 February 2018
  • *Bugfix: Fixed an issue which caused mission rituals to appear on a settlement token menu. *Bugfix: Logs of all woodtypes should now form a pile of logs instead of a toolbox model.
    119 KB (19,344 words) - 12:28, 28 December 2018

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