Difference between revisions of "Bandage"

From Wurmpedia
Jump to navigation Jump to search
 
 
(38 intermediate revisions by 19 users not shown)
Line 1: Line 1:
[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Natural Substances Items|Natural Substances Items]] / '''Bandage'''
+
[[CDB|Main]] / [[Skills]] / [[Healing]] / [[First Aid]] / '''Bandage'''
 
 
{{stub}}
 
  
 
== Description ==
 
== Description ==
An item applied to a wound to aid in healing.
 
  
== Items Required ==
+
A '''bandage''' can refer to virtually any cotton or wool based item applied to a [[wound]] to aid in [[healing]].
*[[Rags]]
 
*[[cotton strings]]
 
  
 
== Method ==
 
== Method ==
Equip the cotton item, right click on wound, and click on First Aid>>Bandage.
+
# [[Inventory#Activating|Activate]] the cotton or wool item
 
+
# Right-click on wound
== Resulting Product ==
+
# Choose [[First aid]]
[[Bandaged]] or damage reduced on a wound.
 
 
 
 
 
  
== Skills Used ==
+
Result: Bandaged or [[damage]]-reduced wound
:*[[Healing]]
 
:*[[First Aid]]
 
  
 
== Notes ==
 
== Notes ==
it seems that a larger wounds need more rags to be healed or bandaged. This needs further testing, but the current thinking is as follows:
+
* Virtually any item made from cotton or wool in-game can be utilized as a bandage when needed. Example: ''[18:04:15] You bandage the wound with a fishing net.''
 +
* Applying a bandage utilizes the [[Healing]] and [[First aid]] skills.
 +
* A bandaged wound cannot be re-bandaged unless the [[player]]/[[creatures|creature]] is injured yet again in the exact same spot.
 +
* Strings of cloth or yarn can be [[combine]]d and used for bandaging, with only the amount needed to bandage the wound being exhausted. Items that can't be combined ([[satchel]]s, cloth armour, etc) will use the entire item when bandaging.
 +
* The speed of treating a wound depends on the type/damage.
  
0.1 vlight, 0.2 light-med, 0.2-.5 heavy, 0.5-200 severe.
+
==See also==
*[[Very Light Wound|very light wounds]]
+
* [[Farmer's salve]]
{| border=1
+
* [[Healing cover]]
!Wound type
+
* [[Guides:Healing Guide]]
!Cotton weight
 
|----
 
|[[Wound:very light|Very Light]]
 
|0.1
 
|----
 
|[[Wound:very light| Light]]
 
|0.2
 
|----
 
|[[Wound:medium|Medium]]
 
|0.3
 
|----
 
|[[Wound:bad|Bad]]
 
|0.4
 
|----
 
|[[Wound:severe|Severe]]
 
|0.5
 
|}
 
  
{{clean up}}
+
[[Category:Babel/B]]
[[Category:Natural Substances Items]][[Category:Items]][[Category:Babel/N]]
+
[[Category:Cloth tailoring items]]
 +
[[Category:Healing]]

Latest revision as of 22:08, 13 June 2023

Main / Skills / Healing / First Aid / Bandage

Description

A bandage can refer to virtually any cotton or wool based item applied to a wound to aid in healing.

Method

  1. Activate the cotton or wool item
  2. Right-click on wound
  3. Choose First aid

Result: Bandaged or damage-reduced wound

Notes

  • Virtually any item made from cotton or wool in-game can be utilized as a bandage when needed. Example: [18:04:15] You bandage the wound with a fishing net.
  • Applying a bandage utilizes the Healing and First aid skills.
  • A bandaged wound cannot be re-bandaged unless the player/creature is injured yet again in the exact same spot.
  • Strings of cloth or yarn can be combined and used for bandaging, with only the amount needed to bandage the wound being exhausted. Items that can't be combined (satchels, cloth armour, etc) will use the entire item when bandaging.
  • The speed of treating a wound depends on the type/damage.

See also