Difference between revisions of "Gold altar"

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m (→‎Notes: Fixed a minor typo (Alter -> Altar))
 
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{{item
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{{ItemBox
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
 
|image=Gold altar.png
 
|image=Gold altar.png
 
|active=[[glowing]] [[gold lump]] (5.0 kg)
 
|active=[[glowing]] [[gold lump]] (5.0 kg)
 
|passive=[[large anvil]]  
 
|passive=[[large anvil]]  
|group=Decorations
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|group=Altar
 
|materials=no
 
|materials=no
 
|result=*'''{{PAGENAME}}''' (5.0 kg)
 
|result=*'''{{PAGENAME}}''' (5.0 kg)
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''A golden altar, with mystical carvings and inscriptions.''
 
''A golden altar, with mystical carvings and inscriptions.''
  
Metal altars can be located within the radius of another altar of another alignment.
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== Notes ==
 
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* Failure to create the altar will use up 0.5 kg of gold
== Making of an altar ==
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* Regardless of which god has domain over an area, any altar may be created in that area.
*When creating a gold altar, where you are standing is where the altar will appear.
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* Gold altars need to have the [[bless]] spell cast on them in order to be set to a specified deity. [[Stone altar|Stone]] and [[wooden altar]]s, on the other hand, do not have this requirement.
*'''CANNOT''' be moved after placing.
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* Improvement of the altar requires the standard jewelsmithing or blacksmithing tools. The use of heat here to make the altar "glowing" is not necessary as it is in most other smithing and metal-works endeavors.
 
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* Any items placed on the altar do not get sacrificed - only items placed inside the altar do.
Improving it requires the standard jewelsmithing or blacksmithing tools, only exception is you dont have to have the altar glowing, as there is no way you can put it in a fire or forge.
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* All altars can be pushed/pulled/placed once created. They cannot be loaded onto a vehicle or picked-up into inventory.
 
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* For Benediction you will need anywhere from 13 to 20 some skill in Jewelry Smithing to make the altar with high ql Gold lumps and Large Anvil.
=== Skill needed to create ===
 
10% to make a gold altar at 20.00 jewelsmiting on a 46.22Ql Large Anvil
 
 
 
11% to make a gold altar at 20.85 jewelsmiting on a 46.22Ql Large Anvil
 
 
 
6% to make a gold altar at 13.42 jewelsmiting on a 67.59Ql Large Anvil
 
 
 
19% to make a gold altar at 20.85 jewelsmiting on a 80.87Ql Large Anvil
 
 
 
20% to make a gold altar at 21.35 jewelsmiting on a 80.87Ql Large Anvil (still 11% on a 46.22ql)
 
 
 
=== Domain size ===
 
10 ql - 18 tiles radius
 
 
 
30 ql - 38 tiles radius
 
 
 
50 ql - 57 tiles radius
 
 
 
70 ql - 78 tiles radius
 
 
 
90 ql - 96 tiles radius
 
 
 
== Tip for placing ==
 
* To see where an altar will be placed when finished, drop a [[large anvil]]. Where it lands will be almost exactly where the altar will go.
 
* After dropping the [[large anvil]], '''do not''' turn, move or change your mouse view or you will need to re-drop it again to check positioning.
 
  
 
== Usage ==
 
== Usage ==
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* [[Faith#Sermons|Sermons]]
 
* [[Faith#Sermons|Sermons]]
 
* [[Sacrificing]]
 
* [[Sacrificing]]
Gold altars need to have the [[bless]] spell cast on it to set it to a specified deity.
 
 
Note that only a [[priest/priestess]] can cast spells. Stone and wooden altars do not have this requirement.
 
  
 
== See also ==
 
== See also ==
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* [[Altar]]
 
* [[Altar]]
 
* [[Religion]]
 
* [[Religion]]
 +
* [[Jewelry smithing]]
  
 
[[Category:Babel/G]]
 
[[Category:Babel/G]]
 
[[Category:Religion]]
 
[[Category:Religion]]
 
[[Category:Containers]]
 
[[Category:Containers]]
 +
[[Category:Altar]]

Latest revision as of 11:41, 14 March 2023

Main / Skills / Smithing / Jewelry smithing / Gold altar


Gold altar
A Gold altar
Creation
Result
  • Gold altar (5.0 kg)
Skill and improvement

Description

A golden altar, with mystical carvings and inscriptions.

Notes

  • Failure to create the altar will use up 0.5 kg of gold
  • Regardless of which god has domain over an area, any altar may be created in that area.
  • Gold altars need to have the bless spell cast on them in order to be set to a specified deity. Stone and wooden altars, on the other hand, do not have this requirement.
  • Improvement of the altar requires the standard jewelsmithing or blacksmithing tools. The use of heat here to make the altar "glowing" is not necessary as it is in most other smithing and metal-works endeavors.
  • Any items placed on the altar do not get sacrificed - only items placed inside the altar do.
  • All altars can be pushed/pulled/placed once created. They cannot be loaded onto a vehicle or picked-up into inventory.
  • For Benediction you will need anywhere from 13 to 20 some skill in Jewelry Smithing to make the altar with high ql Gold lumps and Large Anvil.

Usage

See also