Difference between revisions of "Trebuchet"

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[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''
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[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
 
{{ItemBox
 
{{ItemBox
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
|active=[[log]] (24.00kg)
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|image=trebuchet.png
|passive=[[Log]] (24.00kg)
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|active=[[log]] (24.00 kg)
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|passive=[[Log]] (24.00 kg)
 
|group=War machines
 
|group=War machines
 
|materials=* 40x [[plank]]s
 
|materials=* 40x [[plank]]s
* 5 [[rope]]s
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* 5x [[rope]]s
* 2 [[Small wheel axle]]s
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* 2x [[Small wheel axle]]s
* 20 [[log]]s
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* 22x [[log]]s
 
|result=*'''{{PAGENAME}}'''  
 
|result=*'''{{PAGENAME}}'''  
|skill=fine carpentry
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|skill=Fine carpentry
|improve=fine carpentry
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|improve=Fine carpentry
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|dyeamount=113400
 
}}
 
}}
  
 
== Description ==
 
== Description ==
''[00:36:46] The trebuchet is a huge frightening machine designed to haul devastating rocks long distances. You need to put a lot of rocks or ore into it as counterweights.''
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''The trebuchet is a huge frightening machine designed to haul devastating rocks long distances. You need to put a lot of rocks or ore into it as counterweights.''
  
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== Notes ==
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* To aim a trebuchet, you must load mineable materials into the counterweight, similar to how [[catapult]]s are cranked. The default firing angle is 45 degrees, which can be changed with a range of 5-85 degrees.
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* Skill requirement: [[Fine carpentry]] 80.
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* Cannot be loaded, but must be pushed to its location.
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* Starting power is determined by the loaded amount. Power is directly related to starting velocity.
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* Arc of the projectile is checked along it for any walls, floors, bridges or fences it hits. Otherwise the projectile will travel the full arc until it hits the ground.
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* Projectiles will have a maximum of 20 damage per shot.
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==Skills & Characteristics==
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When using a trebuchet:
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* [[War machines]] > Trebuchets
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* [[Mind]] > [[Mind logic]]
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When creating a trebuchet:
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* [[Carpentry]] > [[Fine carpentry]]
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 +
== [[Titles]] ==
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* Bombadier at 50 skill
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* Gravel Chucker at 70 skill
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* Siege Lord at 90 skill
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[[Category:Fine carpentry items]]
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[[Category:War machines]]
 
[[Category:Babel/T]]
 
[[Category:Babel/T]]

Latest revision as of 06:42, 7 September 2023

Main / Skills / Carpentry / Fine carpentry / Trebuchet

Trebuchet
A Trebuchet
Creation
Total materials
Result
  • Trebuchet
Skill and improvement
Properties
  • Can be dyed using 113400g of paint.

Description

The trebuchet is a huge frightening machine designed to haul devastating rocks long distances. You need to put a lot of rocks or ore into it as counterweights.

Notes

  • To aim a trebuchet, you must load mineable materials into the counterweight, similar to how catapults are cranked. The default firing angle is 45 degrees, which can be changed with a range of 5-85 degrees.
  • Skill requirement: Fine carpentry 80.
  • Cannot be loaded, but must be pushed to its location.
  • Starting power is determined by the loaded amount. Power is directly related to starting velocity.
  • Arc of the projectile is checked along it for any walls, floors, bridges or fences it hits. Otherwise the projectile will travel the full arc until it hits the ground.
  • Projectiles will have a maximum of 20 damage per shot.

Skills & Characteristics

When using a trebuchet:

When creating a trebuchet:

Titles

  • Bombadier at 50 skill
  • Gravel Chucker at 70 skill
  • Siege Lord at 90 skill