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  • |butcheringprod=[[Meat]], [[Charcoal]], [[Heart]], [[Valrei item]].
    538 bytes (66 words) - 22:19, 1 February 2021
  • |creation=Made from a burnt out campfire or charcoal pile ...a burnt out [[campfire]], [[forge]], [[oven]], [[kiln]], [[smelter]], or [[charcoal pile]]. It is most often used as a component in the creation of [[lye]].
    1 KB (224 words) - 17:33, 21 December 2023
  • |image=Charcoal pile.png ...de from logs covered in dirt. The purpose is to turn the logs into tar and charcoal.''
    3 KB (555 words) - 22:27, 6 September 2023
  • '''Activate''' the liquid, '''right-click''' on the target item and select '''Transmutate'''. * Item may be dropped by a player and on [[death]].
    2 KB (269 words) - 08:11, 17 June 2023
  • ...ted with [[mail|mailing]] multiple items. The weight of the newly combined item will be the sum of the original items' weights, and the [[quality]] will be *To combine 2 items, [[activate]] the first item then right-click the second item and select "Combine".
    2 KB (337 words) - 17:53, 7 August 2023
  • ...eel and flint''' is a [[tool]] used to light [[campfire]]s, [[candle]]s, [[charcoal pile]]s, [[forge]]s, [[lamp]]s, [[lantern]]s, [[oven]]s, and [[torch]]es. To light something up, activate the steel and flint, right-click the [[item]] you want to light up and select 'Light'.
    1 KB (209 words) - 07:56, 31 March 2019
  • ...n drop the dirt into it. After dropping the dirt, take the wood scraps (or item you used) out. The same thing works for [[heap of sand]]. *Dirt is used in the creation of [[kiln]]s and [[charcoal pile]]s.
    849 bytes (144 words) - 11:18, 6 August 2020
  • |target=Item Increases skill gain percentage on the item when used as a tool.
    3 KB (489 words) - 03:51, 3 August 2023
  • ...y]] and is found from [[woodcutting | cutting down]] [[tree]]s. Any wooden item can be used as [[fuel]]. ...rpentry item determines its type of wood. Depending on the type of wood an item is made of, it has different textures and colors.
    2 KB (396 words) - 08:03, 25 February 2024
  • == Charcoal == Selling charcoal is an old favourite, though quite a difficult skill to raise to 20+.
    5 KB (961 words) - 14:53, 30 May 2018
  • ...a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just a shirt and pants, not even sh * died and lost an essential item
    9 KB (1,662 words) - 10:45, 15 March 2022
  • Activate your [[Channeling item]], right-click on another player of the same religion and choose 'Listen'. You decide that a good penance is for Kylebooze to sacrifice a charcoal. That will surely please Magranon.<br>
    5 KB (813 words) - 18:20, 10 October 2012
  • ''Raw materials are consumed in the process of creating the item'' ''Necessary tools that are required to make the item''
    13 KB (2,346 words) - 10:48, 15 March 2022
  • Butchering is the [[skill]] used to butcher [[corpse]]s to get [[item]]s like [[pelt]]s, [[meat]], and other [[animal parts]]. Butchering skill i |[[Charcoal]] || Hell hound, Lava fiend, Lava spider
    4 KB (597 words) - 15:09, 4 March 2022
  • * The journal is in no way related to the separate item, the [[archaeology journal]]. #Make a rare item
    12 KB (1,958 words) - 14:37, 25 April 2024
  • ...advanced items now deal damage when failing instead of deleting the entire item used. * Item sizes are checked for the advanced items now.
    23 KB (3,673 words) - 13:48, 27 September 2022
  • ...oes not already store, they are the "proximity" owner of that consolidated item. * Others may add additional items to that consolidated item, but the ownership remains with the initial player.
    14 KB (1,469 words) - 14:42, 10 March 2023
  • * Improving walls/fences is now limited by the item ql and the skill in combination instead of the best of those two. * Some item related bugs like 'last log created size'-bug and 'cannot drop slab'-bug.
    29 KB (4,814 words) - 18:12, 23 September 2022
  • ...onditions can modify how likely a resource node is to spawn, how likely an item is to be chosen when gathering from one, and how many items you can gather ...etermined by the type of resource node, the type of tile, and the specific item gathered from it. Some special items may also require a certain amount of s
    13 KB (2,002 words) - 13:32, 24 December 2023
  • If not on the toolbelt, you can activate a tool (or any item in your inventory) by double clicking on it. Once highlighted (in green te ...n your [[Mind logic]] skill. You start with 3 items and can work on 1 more item for each 10 Mind logic skill you gain after 30. Watch your stamina though,
    19 KB (3,436 words) - 10:40, 24 May 2022

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