Difference between revisions of "Wooden double door"

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(this need new image someone pls :D)
(itemBox template convert, duplicate content removed)
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[[CDB|Main]] / [[:Category:Structures|Structures]] / [[:Category:Walls|Walls]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[:Category:Structures|Structures]] / [[:Category:Walls|Walls]] / '''{{PAGENAME}}'''
{{Wall
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{{itemBox
|type=wood
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|image=Wooden_double_doors.jpg
|image=Wooden_double_doors.jpg‎
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|name='''{{PAGENAME}}'''
|menuname=Double door
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|active=[[Mallet]] or [[Hammer]]
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|passive=[[Wall plan]]
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|groupM=Build > '''{{PAGENAME}}'''
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|materials=* 1x [[Large nails]]
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* 20x [[Plank]]s
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|result='''{{PAGENAME}}'''
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|skill=Carpentry
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|improveItem=Planks
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|note=*You must have 1 [[Large nails]] and 1 [[Plank]] in [[inventory]] to build the door.
 
}}
 
}}
 +
 
==Description==
 
==Description==
  
A double door for a [[wooden house]], A horse drawn cart can go through it. Opens to the outside.
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A Double door for a [[wooden house]] designed so [[hitching|hitched]] draft animals (horses, bisons, etc) pulling a [[Carts|vehicle]] can go through it.
 
 
For stone version see [[stone_double_door|stone double door]]
 
 
 
== Notes ==
 
* When building a wall, window, or door, the [[quality]] of the materials and the [[player]]'s skills affect the initial quality of the piece built.
 
  
 
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=== locking ===
=== Tools required ===
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It can be locked with a [[door lock]]. Any intelligent mob, for example [[troll]]s, or player can pass through an unlocked door.
* [[Mallet]]
 
 
 
=== Items required ===
 
* 1x [[large nails]] per wall containing a Double door
 
* 20x [[plank]]s per wall containing a Double door
 
 
 
=== Locking ===
 
Uses a [[door lock]].
 
  
 
== Modifying ==
 
== Modifying ==
* You can turn walls to suit your needs.
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* You can turn doors to suit your needs.
  
 
=== Repairing and improving ===
 
=== Repairing and improving ===
* Any [[damage]] must be [[Repairing|repair]]ed on the walls/door with a [[plank]] before [[improving]] it.
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* Any [[damage]] must be [[Repairing|repair]]ed on the door with a [[plank]] before [[improving]] it.
 
* Activate a plank, right-click the wall, and select "Repair" or "Improve".
 
* Activate a plank, right-click the wall, and select "Repair" or "Improve".
 
* The effective [[quality]] of the plank is affected by its [[damage]] and the [[player]]'s [[carpentry]] skill.
 
* The effective [[quality]] of the plank is affected by its [[damage]] and the [[player]]'s [[carpentry]] skill.
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* 1 plank of any QL will only repair 10 damage.
 
* 1 plank of any QL will only repair 10 damage.
  
=== Skills used ===
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== Notes ==
* [[Carpentry]]  
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* When building a wall, window, or door, the [[quality]] of the materials and the [[player]]'s skills affect the initial quality of the piece built.
 +
 
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== Also see ==
 +
[[stone_double_door|stone double door]], the stone version.
  
 
== External Tools ==
 
== External Tools ==
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[[Category:Babel/W]]
 
[[Category:Babel/W]]
[[Category:Structures]]
 
[[Category:Walls]]
 

Revision as of 22:18, 24 March 2015

Main / Structures / Walls / Wooden double door

Wooden double door
A Wooden double door
Creation
Total materials
Result

Wooden double door

Skill and improvement
Notes

Description

A Double door for a wooden house designed so hitched draft animals (horses, bisons, etc) pulling a vehicle can go through it.

locking

It can be locked with a door lock. Any intelligent mob, for example trolls, or player can pass through an unlocked door.

Modifying

  • You can turn doors to suit your needs.

Repairing and improving

  • Any damage must be repaired on the door with a plank before improving it.
  • Activate a plank, right-click the wall, and select "Repair" or "Improve".
  • The effective quality of the plank is affected by its damage and the player's carpentry skill.
  • Any quality plank can be used to repair and improve a wall (which will improve by between around .04-1.5+ QL per plank--more research needed but a higher QL plank will yield more improved QL).
  • 1 plank of any QL will only repair 10 damage.

Notes

  • When building a wall, window, or door, the quality of the materials and the player's skills affect the initial quality of the piece built.

Also see

stone double door, the stone version.

External Tools