Difference between revisions of "Botanizing"

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==Description==
 
==Description==
[[Botanizing]] is the [[skill]] used when searching [[Resource nodes]] for [[herbs]], [[seeds]] and other [[resources]]. Right-click on a node and select ''Botanize''. With 20 skill and premium account a player can specify what to search for. Some resources can be used to create [[healing cover]]s or [[dye]], and seeds can be used for [[farming]].
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[[Botanizing]] is the [[skill]] used when searching [[Resource nodes]] for [[herbs]], [[seeds]], vegetables and other plant-related [[resources]]. Right-click on a node and select ''Botanize''. Some resources can be used to create [[healing cover]]s or [[dye]], and seeds can be used for [[farming]].
  
Higher skill reduces the action timer, increases the average [[quality]] of the [[item]]s found, increases the likelihood of finding more than a single item on one tile, and enables you to botanize on more [[tile types]].
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Higher skill reduces the action timer, increases the average [[quality]] of the [[item]]s found, and increases the likelihood of finding more items and rarer items from a node.
  
{| class="wikitable" border="1" cellpadding="3" cellspacing="0"
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=== Resource Nodes that use Botanizing ===
!Skill !!Unlock !!Comment
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* [[Alpine brush]]
|-
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* [[Briar patch]]
| 1||botanize on [[grass tile|grass]], [[trees|trees]], and [[Steppe_tile|steppe]]||
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* [[Desert weeds]]
|-
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* [[Dune grass]]
| 20||choose what to botanize (Anything, Herbs, Seeds, Spices, and Resources)||Need to be premium for this to work.
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* [[Low brush]]
|-
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* [[Mints]]
| 26||botanize two items on [[grass tile|grass]]||one item on short grass
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* [[Nightshades]]
|-
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* [[Roots and bulbs]]
| 27||botanize on [[marsh]]||
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* [[Swampy puddle]]
|-
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* [[Thicket]]
| 35||botanize on [[moss]]||
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* [[Tropical foliage]]
|-
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* [[Umbellifers]]
| 53||botanize three items on [[grass tile|grass]]||one item on short grass
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* [[Vines]]
|-
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* [[Wild grasses]]
| 80||botanize four items on [[grass tile|grass]]||one item on short grass
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* [[Wildflowers]]
|}
 
  
 
==Items==
 
==Items==

Revision as of 18:35, 6 December 2023

Main / Skills / Nature / Botanizing

Description

Botanizing is the skill used when searching Resource nodes for herbs, seeds, vegetables and other plant-related resources. Right-click on a node and select Botanize. Some resources can be used to create healing covers or dye, and seeds can be used for farming.

Higher skill reduces the action timer, increases the average quality of the items found, and increases the likelihood of finding more items and rarer items from a node.

Resource Nodes that use Botanizing

Items

Herbs

Seeds

Spices

Resources

Messages

This area looks picked clean. There is nothing to be botanized on the tile.
You find nothing interesting. There is nothing to be botanized but you will find something foragable here.

Notes

  • A tile can be botanized every 24 real hours. It is believed that the timer is triggered by an attempt, and not by an actual item being found. Therefore if nothing is found, try another tile, instead of repeatedly trying the same one. Tiles not foraged or botanized for a long time can still be empty.
  • Tiles that are not foraged for long periods of time (a week or longer) have a higher chance of giving something than tiles that are checked 24 to 36 hours apart.
  • It also seems that there is a higher chance of getting something if the tile has flowers on it.
  • It is possible to both forage and botanize on the same tile as these actions are on separate timers.
  • Different tiles, player condition, and other possible variables affect the percentage of items that can be botanized.
  • You are more likely to find acorns around oak trees.
  • You have a chance to obtain rare coin while botanizing.
  • Botanizing can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.

Skills & Characteristics

Titles

  • Herbalist at 50 skill
  • Botanist at 70 skill
  • Loremaster at 90 skill

Images

See Also