Difference between revisions of "Botanizing"

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(Higher Botanizing does not appear to increase average Q level. I am at 45 on epic, so 70ish after curve, and my average q is still very low.)
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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''
 
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==Description==
 
'''Botanizing''' is the [[skill]] used when searching a [[grass tile|grass]] or [[steppe tile]] for certain [[herb]]s and [[vegetables]] for [[cooking]], [[seeds]] for [[farming]], and some other items for other uses.
 
'''Botanizing''' is the [[skill]] used when searching a [[grass tile|grass]] or [[steppe tile]] for certain [[herb]]s and [[vegetables]] for [[cooking]], [[seeds]] for [[farming]], and some other items for other uses.
 
 
== Method==
 
== Method==
 
* Right-click a grass-tile.
 
* Right-click a grass-tile.
 
* Select "Nature > Botanize".
 
* Select "Nature > Botanize".
 
 
==Items==
 
==Items==
 
{| width=100%
 
{| width=100%
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* [[Woad]]
 
* [[Woad]]
 
|}
 
|}
 
 
== Messages ==  
 
== Messages ==  
; "This area looks picked clean." : There is nothing to be found on the tile.  
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; "This area looks picked clean." : There is nothing to be botanized on the tile.  
; "You find nothing edible." : There is nothing to be botanized but you will find something foraging here.
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; "You find nothing edible." : There is nothing to be botanized but you will find something foragable here.
 
 
 
==Tips==
 
==Tips==
 
* A grass tile can be botanized every 24 real [[Time of Wurm|hour]]s. It is believed that the timer is triggered by an ''attempt'', and '''not''' by an actual item being found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
 
* A grass tile can be botanized every 24 real [[Time of Wurm|hour]]s. It is believed that the timer is triggered by an ''attempt'', and '''not''' by an actual item being found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
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* Tree tiles cannot be botanized on.  
 
* Tree tiles cannot be botanized on.  
 
* It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
 
* It is possible to both forage and botanize on the same tile as these actions are on seperate timers.
 
 
==[[Titles]]==
 
==[[Titles]]==
 
* Herbalist at 50 skill
 
* Herbalist at 50 skill
 
 
==See also==
 
==See also==
 
* [[Foraging]]
 
* [[Foraging]]
 
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==Reference==
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[[wikipedia:botany|Botany]]
 
[[Category:Babel/B]]
 
[[Category:Babel/B]]
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 10:51, 10 December 2011

Main / Skills / Nature / Botanizing

Description

Botanizing is the skill used when searching a grass or steppe tile for certain herbs and vegetables for cooking, seeds for farming, and some other items for other uses.

Method

  • Right-click a grass-tile.
  • Select "Nature > Botanize".

Items

Herbs

Nuts

Seeds

Vegetables

Other

Messages

"This area looks picked clean." 
There is nothing to be botanized on the tile.
"You find nothing edible." 
There is nothing to be botanized but you will find something foragable here.

Tips

  • A grass tile can be botanized every 24 real hours. It is believed that the timer is triggered by an attempt, and not by an actual item being found. Therefore if nothing is found, try another tile instead of repeatedly trying the same one.
  • Tiles that are not botanized for long periods of time (a week or longer) have a higher chance of giving something than tiles that are checked 24 to 36 hours apart.
  • It also seems that there is a higher chance of getting something if the tile has flowers on it.
  • Higher skill reduces the action timer.
  • Tree tiles cannot be botanized on.
  • It is possible to both forage and botanize on the same tile as these actions are on seperate timers.

Titles

  • Herbalist at 50 skill

See also

Reference

Botany