Difference between revisions of "Heal"

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== Description ==
 
== Description ==
'''Heal''' is a [[:Category:Spells|spell]] gained at 40 [[faith]] by [[priest]]s of [[Fo]] that grants the ability to heal oneself, a [[creature]], or another [[player]]. It also will heal disease from a player. It costs 40 [[favor]], has a difficulty of 30, and takes 29 seconds to cast.
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'''Heal''' is a [[:Category:Spells|spell]] gained at 40 [[faith]] by [[priest]]s of [[Fo]] or [[Smeagain]] that grants the ability to heal oneself, a [[creature]], or another [[player]] for a minimum of 30%. It also will heal disease from a player. It costs 40 [[favor]], has a difficulty of 30, and takes 29 seconds to cast.
  
It heals a percentage of health according to the spell's cast power.  
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It heals a minimum 30 percentage of health and scales up to 100% depending on the cast power..  
  
 
== Method ==
 
== Method ==

Revision as of 00:54, 22 May 2018

Main / Religion / Spells / Heal


Heal
Heal
Stats

Faith: 40
Favor: 40
Difficulty: 30
Target: Creature
Casting time: 29 seconds

God

Only a Priest of Fo, Smeagain can cast this spell



Description

Heal is a spell gained at 40 faith by priests of Fo or Smeagain that grants the ability to heal oneself, a creature, or another player for a minimum of 30%. It also will heal disease from a player. It costs 40 favor, has a difficulty of 30, and takes 29 seconds to cast.

It heals a minimum 30 percentage of health and scales up to 100% depending on the cast power..

Method

  1. Activate your deity's statuette
  2. Right-click one's body, a creature, or another player
  3. Select Spells > Heal

Notes

  • Healing a Libila follower with a Fo healing spell will give the caster a severe faith penalty.
  • Deals damage to zombie creatures.