Difference between revisions of "Water"

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== Description ==
 
== Description ==
 
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''Water'' is found on [[Wurm]]'s coasts, lakes, and wherever the [[terrain]] is low enough. Other than a safe refuge from a variety of non-swimming [[animals]] and [[monster]]s, it has a number of practical uses and can be collected in [[containers]].
Water is found at the coasts and lakes of the world. Other than a safe refuge from a variety of non-swimming [[animals]] and [[monster|monsters]], it has a number of practical uses and can be collected in [[containers]].
 
  
 
== Usage ==
 
== Usage ==
To collect water, activate a [[container]] capable of holding liquid, such as a [[pottery jar]], [[pottery flask]], [[small barrel]], or [[bucket]], right-click a [[water tile]], and select '''fill'''. The action is executed on the tile itself, so if it's too deep you will get a message that "you are too far away".
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To collect water, [[activate]] a [[container]] capable of holding liquid, such as a [[pottery jar]], [[pottery flask]], [[small barrel]], [[bucket]], or [[small barrel]], right-click a [[water tile]], and select ''[[fill]]''. The [[action]] is executed on the tile itself, so if it's too deep you will get a message that "You are too far away".
  
Once collected, you can use water for:
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Once collected, water is used to:
  
* Drinking to regain [[stamina]] regeneration (you can also do this directly on the tile)
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* Drink to regain [[stamina]] regeneration (you can also do this directly on the tile)
* [[Temper]]ing metal [[smithing]] items
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* [[Temper]] metal [[smithing]] items
* Treating [[pottery]] items before hardening in a fire
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* Treat [[pottery]] items before hardening in a fire
* Mixing with other items using [[alchemy]]; for example, to make [[paint]]
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* Mix with other items using [[alchemy]]; for example, to make [[paint]]
* As a cooking ingredient for [[gulasch]] and [[porridge]]
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* Cook with for [[gulasch]] and [[porridge]]
  
 
== Water level ==
 
== Water level ==
 
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Water at sea level is universally set throughout the whole of Wurm and is always the same. This also applies when [[mining]] tunnels. If mined deep enough sea level will be reached and create a submerged [[cave floor]] tile, which can also be used to collect water from, just like any other submerged tile.
Water at sea level is universally set throughout the whole of WURM, and as such is always the same. This also applies when [[mining]] tunnels. If you mine deep enough you will hit sea level and create a submerged cave floor tile. This can be used to collect water from, just like any other submerged tile.
 
  
 
== Travelling on the waterways ==
 
== Travelling on the waterways ==
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It is possible to swim reasonable distances across water but if the [[player]]'s [[stamina]] falls too low while in the water it will start to [[drown]] and eventually [[die]] if the player does not make it back to land (or a [[boat]]). This makes crossing large bodies of water, such as those which separate the [[server]]s very difficult without a boat. While unladen and un[[armour]]ed, a player can swim at about 8[[km]]/h.
  
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You are generally quite safe from animals while in the water, as most cannot swim; however, it should be noted, while in the water you suffer a large [[combat rating]] (fighting) penalty, so it's not recommended that you fight anything while swimming.
  
It is possible to swim reasonable distances across water, however if you run too low on stamina while in the water you will start to drown and eventually die if you don't make it back to land (or a [[Ship|boat]]). This makes crossing large bodies of water, such as those which separate the servers very difficult without a boat. While unladen and unarmoured, you can swim at about 8km/h.
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You cannot drag a [[cart]] into water; instead you may use a [[raft]] which functions the exact same way but only works on water.
 
 
You are generally quite safe from animals while in the water, as most cannot swim, however it should be noted that while in the water you suffer a large [[combat rating]] (fighting) penalty, so it's not recommended that you fight anything while swimming.
 
 
 
You cannot drag a [[small cart|cart]] into water, instead you may use a [[raft]] which functions the exact same way but only works on water. To travel on water you can use boats as well, There are 6 types of boats with each different speed, size and cargo hold
 
  
 
==See Also==
 
==See Also==

Revision as of 06:47, 26 November 2009

Main / Items / Water

Description

Water is found on Wurm's coasts, lakes, and wherever the terrain is low enough. Other than a safe refuge from a variety of non-swimming animals and monsters, it has a number of practical uses and can be collected in containers.

Usage

To collect water, activate a container capable of holding liquid, such as a pottery jar, pottery flask, small barrel, bucket, or small barrel, right-click a water tile, and select fill. The action is executed on the tile itself, so if it's too deep you will get a message that "You are too far away".

Once collected, water is used to:

Water level

Water at sea level is universally set throughout the whole of Wurm and is always the same. This also applies when mining tunnels. If mined deep enough sea level will be reached and create a submerged cave floor tile, which can also be used to collect water from, just like any other submerged tile.

Travelling on the waterways

It is possible to swim reasonable distances across water but if the player's stamina falls too low while in the water it will start to drown and eventually die if the player does not make it back to land (or a boat). This makes crossing large bodies of water, such as those which separate the servers very difficult without a boat. While unladen and unarmoured, a player can swim at about 8km/h.

You are generally quite safe from animals while in the water, as most cannot swim; however, it should be noted, while in the water you suffer a large combat rating (fighting) penalty, so it's not recommended that you fight anything while swimming.

You cannot drag a cart into water; instead you may use a raft which functions the exact same way but only works on water.

See Also