Difference between revisions of "Cloth tailoring"
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* [[Scissors]] | * [[Scissors]] | ||
* [[Water]] | * [[Water]] | ||
− | * [[Wooden | + | * [[Wooden spindle]] |
== Products == | == Products == | ||
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** For pure skillgain you can continue on cloth gloves to any desired skill level. Just make sure your tool QLs '''at least''' match your skill. | ** For pure skillgain you can continue on cloth gloves to any desired skill level. Just make sure your tool QLs '''at least''' match your skill. | ||
* If you have a [[pet]] you can [[tame]] it until it becomes aggressive and attacks you and then let it hurt you to around 50% (or whatever you feel safe with) then use the rags to increase your [[healing]]. | * If you have a [[pet]] you can [[tame]] it until it becomes aggressive and attacks you and then let it hurt you to around 50% (or whatever you feel safe with) then use the rags to increase your [[healing]]. | ||
− | * Cloth tailoring items will '''burn''' if placed in a fire/oven/forge | + | * Cloth tailoring items will '''burn''' if placed in a fire/oven/forge. |
* With a 40QL needle you can see the [[square sail]] option at around 20 to 21 skill level. | * With a 40QL needle you can see the [[square sail]] option at around 20 to 21 skill level. | ||
* Past 25 skill you barely gain skill for spindling cotton to string of cloth, so better use a high QL spindle enchanted with [[Wind of Ages|WoA]] to save yourself time. | * Past 25 skill you barely gain skill for spindling cotton to string of cloth, so better use a high QL spindle enchanted with [[Wind of Ages|WoA]] to save yourself time. |
Revision as of 01:13, 22 October 2013
Main / Skills / Tailoring / Cloth tailoring
Cloth tailoring is a tailoring subskill used to create and improve cloth items.
Contents
Tools required
Products
Armour
- Cloth barding (12 kg)
- Cloth hood (0.30 kg)
- Cloth glove (0.10 kg)
- Cloth jacket (0.50 kg)
- Cloth pants (0.30 kg)
- Cloth shirt (0.30 kg)
- Cloth shoe (0.20 kg)
- Cloth sleeve (0.20 kg)
Misc
- Rags (byproduct - can no longer be created)
- String of cloth (0.20 kg)
- Square piece of cloth (0.30 kg)
- Satchel (0.50 kg)
- Sheet of cloth (1.50 kg)
Decorations
- Meditation rug (1.50 kg)
- Fine meditation rug (1.50 kg)
- Beautiful meditation rug (1.50 kg)
- Exquisite meditation rug (1.50 kg)
- Banner (2.50 kg)
- Kingdom banner (2.50 kg)
- Flag (2.50 kg)
- Kingdom flag (2.50 kg)
Sails
- Triangular sail (4.30 kg)
- Small square sail (4.30 kg)
- Square sail (5.30 kg)
Titles
- Tailor at 50 skill
- Dreamweaver at 70 skill
- Master tailor at 90 skill
Notes
- Starting with 50kg cotton you should end up with approximately: 10.0 cloth tailoring skill, 15kg string and 60% chance to make string.
- When your skill level is around 10-15 you will find that it is faster to make several cloth gloves and improve them all until they are a couple of points higher than your skill level.
- For pure skillgain you can continue on cloth gloves to any desired skill level. Just make sure your tool QLs at least match your skill.
- If you have a pet you can tame it until it becomes aggressive and attacks you and then let it hurt you to around 50% (or whatever you feel safe with) then use the rags to increase your healing.
- Cloth tailoring items will burn if placed in a fire/oven/forge.
- With a 40QL needle you can see the square sail option at around 20 to 21 skill level.
- Past 25 skill you barely gain skill for spindling cotton to string of cloth, so better use a high QL spindle enchanted with WoA to save yourself time.
- See sail for quality and chance details.
Guides
Here's a compilation of guide pages for cloth tailoring.