Difference between revisions of "Horse"

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(rare horse shoes and saddles are really good)
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90 [[Wind of Ages]] on a horseshoe or saddle will increase the speed by 0.72km/h
 
90 [[Wind of Ages]] on a horseshoe or saddle will increase the speed by 0.72km/h
  
A [[rare]] horseshoe will increase the speed by 0.01km/h
+
If a horseshoe is [[rare]], that will increase the speed by 0.72km/h (?)
 +
 
 +
If a saddle is [[rare]], that will increase the speed by 0.72km/h
  
 
Thus a horse with 4 x 90ql horseshoes, a 90ql saddle and 90 WoA on them all will get a speed bonus of 7.2km/h
 
Thus a horse with 4 x 90ql horseshoes, a 90ql saddle and 90 WoA on them all will get a speed bonus of 7.2km/h

Revision as of 10:07, 24 April 2013

Horse
A Horse
Information
Aggressive
No, this creature will not attack unprovoked.
Tamable
Yes, you may tame this creature.
Dominate
No, this creature is unable to be dominated.
Groomable
Yes, you may groom this creature.
Ridable
Yes, with 21 body control
Swimmer
Yes, this creature can swim.
Butchering produces
Meat, fat, tail, hoof, eye, hide, bladder
Diet
Grain, seeds and vegetables; grazer
Lair
Steppe and grass



Main / Bestiary / Horse

Description

Horses like this one have many uses.

Horse is a rideable animal primarily found on steppe or grass land. Wild horses (those that spawn somewhere in the wild) are grey. Bred horses come in one of 5 known colour types: black, white, grey, brown, gold.

Being mounted provides a very substantial advantage in combat. It is usually much easier to kill a strong opponent when riding. In addition, mounts are unaffected by the rider's stamina and health, which makes it possible to retreat from combat even with low stamina or critical wounds. Riding a fast mount is often the only way of successfully escaping some of the faster mobs (like aged trolls or crocodiles). This is especially true when carrying loads above a bare minimum, because horses are not slowed as much as players are when carrying a lot.

They can be lead with a rope by anybody without being tamed, but they are ride-able only with 21 Body Control. Horses can be tamed with seeds and some vegetables. However, as mobs attack tamed mounts before the rider and horses do not withstand much damage, it's usually wise to ride them untamed (to untame simply tame another animal).

  • With the early 2012 patch, now untamed ridden mounts may also be attacked. Best to place barding on your horse if you wish it to survive more often. Tame the horse, put the barding on, tame something else to untame the barded horse, or it will also attack your enemy which may give it agro/attention from the mob/opponent.

Horses can be ridden up and down a straight 40 slope ramp or anywhere the sum of two neighbouring sides of a tile do not exceed 40.

  • The slope for a horse was changed from 30 to 40 in early 2012. Other changes include a much faster turning ability while riding a horse and/or commanding a cart. While only turning, your horse will now move forward a little. A horse will now move much slower when ridden backwards.

One or two Horses can be used to pull a large cart.

Speed

A horse without speed affecting traits or equipment will have a max speed of ~18 kph (when riding it). Riding speed is completely unaffected by terrain type. It is the same everywhere on and off-road. Saddles and horse shoes will raise the maximum speed. A horse's gear can only be accessed or changed when tamed, and only by the tamer. When riding down 20+ slopes the rider will not receive wounds like when walking, and mounts will go neither up nor down slopes over a certain max, so it can be wise to ride to avoid falling off mountains.

Any traits, the horse's hunger, terrain steepness (uphill only) and the rider's inventory weight can affect the speed of the horse when riding. If the speed of a horse slows suddenly and without a weight or terrain increase then the horse is most likely hungry. Feed it something or get off and lead the horse to grass tiles. After eating or grazing the speed should be back to normal.

At 50ql a horseshoe will increase the speed by 0.24km/h

At 70ql a horseshoe will increase the speed by 0.48km/h

At 90ql a horseshoe will increase the speed by 0.72km/h

At 50ql a saddle will increase the speed by 0.24km/h

At 70ql a saddle will increase the speed by 0.48km/h

At 90ql a saddle will increase the speed by 0.72km/h

50 Wind of Ages on a horseshoe or saddle will increase the speed by 0.24km/h

70 Wind of Ages on a horseshoe or saddle will increase the speed by 0.48km/h

90 Wind of Ages on a horseshoe or saddle will increase the speed by 0.72km/h

If a horseshoe is rare, that will increase the speed by 0.72km/h (?)

If a saddle is rare, that will increase the speed by 0.72km/h

Thus a horse with 4 x 90ql horseshoes, a 90ql saddle and 90 WoA on them all will get a speed bonus of 7.2km/h

Note: Recent use of a 69ql unenchanted saddle provided a speedbonus of 1.46km/h. Horseshoes provided the boost stated. There seems to be a change in saddles, further testing required.


Bred Horses

Bred horses have individual (but not unique) names randomly chosen at birth. They can have traits affecting their speed and other characteristics.

Bred horses have 2 foal stages (young foal and adolescent foal) before they grow to young horses. All foals are bred, not wild.

Traits

Speed related traits will turn on and off at random intervals by design. See animal husbandry for a full list.

  • "It has fleeter movement than normal." - This trait is known to create a small speed boost.
  • "It has lightning movement." - This causes a much higher speed boost.
  • "It can carry more than average." - The rider's inventory will affect the horse's speed less.
  • "It has very strong leg muscles." - Slopes affect the horses speed less.
  • "The legs are of different length." - This causes a very severe speed penalty.

Reference

Horse