Life transfer

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Revision as of 08:14, 20 December 2018 by Ostentatio (talk | contribs) (adding healing resistance template, minor cleanup)
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Life transfer
Life transfer
Stats

Faith: 61
Favor: 120
Difficulty: 60
Target: Item
Casting time: 20 seconds seconds

God

Only a Priest of Fo, Nahjo, Paaweelr can cast this spell



Main / Religion / Spells / Life transfer

Description

Life Transfer has been cast on it, so it will transfer life to you when harming enemies.

Life transfer is a spell given to priests of Fo and Nahjo at 61 faith. It is a weapon enchantment that gives the wielder a chance to gain a small amount of health every time they land a hit on an opponent. The health will automatically be applied to the player's most severe wound.

It requires 120 favor to cast, and therefore requires linking of multiple priests or possessing a special kingdom title on Chaos or Epic. The titles of Royal Priest (JK) , Religious Advisor (MR), and Seer (HOTS) allow for half-favor casting.

Method

  1. Activate your deity's statuette
  2. Right-click an item.
  3. Select Spells > Life transfer

Healing resistance

Healing spells and enchantments grant the healed player a healing resistance effect. This effect is applied based on how much health is healed, and will reduce all further healing on the target from any healing spells or enchantments. This includes healing spells as well as weapon enchantments that heal the player, such as Life transfer.

The maximum duration of healing resistance is approximately 20 minutes, and the reduction scales linearly from that mark. For example, if you have 10 minutes of healing resistance remaining, you will receive heals at 50% normal effectiveness.

Notes