Difference between revisions of "Wooden double door"

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* When building a wall, window, or door, the [[quality]] of the materials and the [[player]]'s skills affect the initial quality of the piece built.
 
* When building a wall, window, or door, the [[quality]] of the materials and the [[player]]'s skills affect the initial quality of the piece built.
  
== Also see ==
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== See also ==
[[stone_double_door|stone double door]], the stone version.
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* [[Wooden wall]]
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* [[Wooden door]]
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* [[Wooden double door]]
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* [[Wooden window]]
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* [[Wooden wide window]]
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* [[Wooden portcullis]]
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* [[Wooden canopy]]
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* [[Wooden arch]]
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* [[Wooden T arch]]
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* [[Wooden arch right]]
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* [[Wooden arch left]]
  
 
[[Category:House doors]]
 
[[Category:House doors]]
 
[[Category:Babel/W]]
 
[[Category:Babel/W]]

Revision as of 04:04, 15 July 2017

Main / Structures / House doors / Wooden double door

Wooden double door
A Wooden double door
Creation
Total materials
Result

Wooden double door

Skill and improvement
Notes

Description

A Double door for a wooden house designed so hitched draft animals (horses, bisons, etc) pulling a vehicle can go through it.

locking

It can be locked with a door lock. Any intelligent mob, for example trolls, or player can pass through an unlocked door.

Modifying

  • You can turn doors to suit your needs.

Repairing and improving

  • Any damage must be repaired on the door with a plank before improving it.
  • Activate a plank, right-click the wall, and select "Repair" or "Improve".
  • The effective quality of the plank is affected by its damage and the player's carpentry skill.
  • Any quality plank can be used to repair and improve a wall (which will improve by between around .04-1.5+ QL per plank--more research needed but a higher QL plank will yield more improved QL).
  • 1 plank of any QL will only repair 10 damage.

Notes

  • When building a wall, window, or door, the quality of the materials and the player's skills affect the initial quality of the piece built.

See also