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  • |name=Large axe |image=Large Axe.png
    1 KB (205 words) - 20:49, 30 June 2023
  • ! Item | [[Huge axe]] || 33
    2 KB (185 words) - 22:29, 6 September 2023
  • |image=Axe trap.png * 1x [[Large Axe|large axe]]
    2 KB (264 words) - 14:33, 28 February 2023
  • ''A short but sturdy axe with a thick blade specially designed to cut down trees with but poor in co * [[Item skin token|Bearded Hatchet]]
    2 KB (269 words) - 06:46, 14 October 2022
  • ...in Wurm have a base value which depends on the item type and the effective item [[quality]]. The base value is used for: == Item type constants ==
    5 KB (619 words) - 03:48, 27 November 2021
  • Some items can be placed on top of large anvils. Since the item is a container already, any items placed on it will be dropped on the groun * [[Huge axe head]]
    3 KB (409 words) - 13:09, 17 January 2022
  • *Strength: 0.55 (Slightly weaker than a huge axe, but stronger than the two handed sword) * [[Item skin token|Fiendish Large Maul]]
    1 KB (202 words) - 09:04, 13 October 2022
  • ...e both the stone brick and the clay; failure in continuing will damage the item being added. * Suspected to be one of the deadliest traps, sided closely by the [[axe trap]].
    1 KB (228 words) - 14:39, 28 February 2023
  • * [[Kindling]]s can be created using an [[:Category:Axes|axe]], [[saw]], or [[carving knife]]. * [[QL]] is 10% of the original item.
    2 KB (230 words) - 16:41, 6 December 2023
  • If an item is not listed here, it will not be used as a weapon, even if equipped. *'''Name''': Name of item
    6 KB (661 words) - 01:43, 31 December 2023
  • ''Raw materials are consumed in the process of creating the item'' ''Necessary tools that are required to make the item''
    13 KB (2,346 words) - 10:48, 15 March 2022
  • ...a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just a shirt and pants, not even sh * died and lost an essential item
    9 KB (1,662 words) - 10:45, 15 March 2022
  • ! Item name !! Minimum fine carpentry level |[[Axe display]] || 1
    3 KB (399 words) - 14:53, 14 November 2023
  • ...sed. Higher quality anvils increase the chance of successfully creating an item. * [[Small axe head]]
    2 KB (274 words) - 11:52, 15 January 2022
  • * You cannot send an item to a member of an enemy [[kingdom]] on [[Chaos]] or on [[Epic]] servers. Yo # Drop the item(s) into any spirit container, then right-click the container, and select ''
    7 KB (1,015 words) - 13:02, 29 December 2023
  • ..., such as a '''shaft''', for disarming successes can destroy the activated item. ...! [[Net trap|Net]] !! [[Rope trap|Rope]] !! [[Man trap|Man]] !! [[Axe Trap|Axe]]
    7 KB (1,027 words) - 08:11, 17 June 2023
  • Some options will give a random item, such as a random [[moon metal]] lump or random [[Jackal#Jackal_points_and_ ! width="200"| Item name
    13 KB (2,018 words) - 16:07, 25 April 2024
  • What I find handy when skilling up is to make multiple copies of an item and work on them all simultaneously. ..., but if not it is best to skip armrings entirely and proceed to the final item: rings. While their creation chance is initially low, they only weigh 0.05
    6 KB (998 words) - 17:57, 11 March 2018
  • ...then right click the proposed object you wish to interact with. Example: Axe on tree, Saw on log.
    3 KB (570 words) - 18:59, 15 February 2018
  • ...all [[skill]] gain is creating items with a chance of 50% (as shown on the item's menu), or improving items 10 [[quality]] (ql) higher than the related ski ...material ql, tool ql, and etc. The exact emphasis can differ from item to item. Typically the quality of the parts and tools have the most impact with ski
    20 KB (3,538 words) - 18:21, 3 January 2021
  • ...ails]]''. The important factor is the [[QL | Quality Level]], or QL of the item. Also cotton can be found by [[Foraging]] and [[Botanizing]] at many diffe * [[Hatchet]] for cutting down trees, making kindling. [[Small axe]]s work and double as a [[weapon]], but for the most part, you should use y
    5 KB (946 words) - 12:49, 18 December 2023
  • ...and activating the last item in the pile, then combining it with the tree item you expanded (''[-] Pile of wood scrap''). Activate your axe the same way as you activated your hand, and choose ''Cut down'' on the tre
    21 KB (3,800 words) - 10:47, 15 March 2022
  • ...e, you should switch your attack stance from normal (sword) to aggressive (axe). This way, you will earn fighting skill for aggressive without much risk. If not on the toolbelt, you can activate a tool (or any item in your inventory) by double clicking on it. Once highlighted (in green te
    19 KB (3,436 words) - 10:40, 24 May 2022
  • ...ng), blueberry (mapping pending), small axe blade (model rotation), medium axe (model rotation), bag of keeping (model rotation), added brooktrout mapping ...ure, and added walk and idle animation), small axe (improved model), small axe blade (improved model),
    29 KB (4,257 words) - 13:29, 28 July 2009
  • | Adamantine Item || You created an adamantine item. || Silver || Create an item out of [[adamantine]] ...'ve manufactured something really special || Diamond || Create a fantastic item.
    32 KB (5,012 words) - 00:45, 6 May 2024
  • * Bugfix: Fixed survey actions being able to be completed with any item via keybind. ...the colours of some lights under some circumstances, such as lighting the item and then pushing or placing it.
    49 KB (7,831 words) - 09:15, 17 January 2023
  • ...of Hammers, with the child skill of Warhammer. It does not refer to Misc. Item's Hammer skill.</ref> | [[Huge axe]]
    28 KB (3,598 words) - 02:54, 27 February 2024
  • *New: Craftable “large barrel rack” item has been added to the game *New: Craftable “paper mask” item has been added to the game
    70 KB (11,557 words) - 13:52, 27 December 2023
  • * Improving walls/fences is now limited by the item ql and the skill in combination instead of the best of those two. * Some item related bugs like 'last log created size'-bug and 'cannot drop slab'-bug.
    29 KB (4,814 words) - 18:12, 23 September 2022
  • ...d favourite returns: Added halter rope to lead up to 4 animals with single item. *Fix so dragging a locked item into a container, does not change ownership.
    46 KB (7,450 words) - 09:11, 24 June 2020
  • ...kills,) whereas Epic is on a separate cluster that does not allow skill or item transfer. Both PvP servers offer separate experiences. ...ake down your opponents horses in which the [[Spear]] excels at but [[Huge axe]] are often preferred against players since they do more damage.
    17 KB (3,015 words) - 10:33, 9 August 2023
  • * You may no longer use a farwalker item if a player enemy has been nearby for one minute or more. ...to trees but should be poor in combat. You need to create special hatchet axe heads now.
    26 KB (4,311 words) - 18:35, 23 September 2022
  • * The ql of the container, as well as the ql of the item itself now is involved in determining heat speed. * Fixed a bug where you could not rent a bed unless you were holding an item.
    44 KB (7,450 words) - 13:52, 27 September 2022
  • :*Hand actions will no longer take the rarity of the item activated into affinity calculations. :*Bugfix: Fixed NPE crash when watcher has an item open while it’s being sealed by another.
    73 KB (12,032 words) - 21:35, 16 June 2017
  • *New: Large Planters for item based farming above ground and in caves. ...d a journal bug which triggered for Receive a gem through praying when the item was something other than a gem.
    53 KB (8,518 words) - 13:17, 21 December 2019