Difference between revisions of "Alignment"

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==Description==
 
==Description==
Alignment is a measure of how good you are to your god, 100 alignment being maximum for [[Fo]], [[Vynora]] and [[Magranon]], -100 for [[Libila]]. When having below 1 alignment, you cannot choose any of the [[White Light]] [[Gods]]. For [[priest|priests]], a high alignment value increases chances to successfully cast [[:Category:Spells|spells]] while a low alignment value lowers the chances. Alignment is also said to affect your fighting ability, but it is unknown by how much ([http://wurmonline.com/forum/index.php?topic=28321.msg276734#msg276734 source]).
+
Alignment is a measure of how good you are to your [[god]], 100 alignment being the maximum for [[Fo]], [[Vynora]] and [[Magranon]], -100 for [[Libila]]. An alignment of 0 is sufficient to be accepted as a Vynora or Magranon followers, however Fo requires an alignment of at least one or Fo will not accept the person as a follower.
  
==Alignment Gain and Loss==
+
For followers with 20 or more faith, the following boosts of +2.5% to +10% characteristic gain are scaled by alignment:
Alignment will automatically go towards 1 over time for whitelighters, and -1 for blacklighters.
 
  
When it goes down it will drop at a value equal to 1-([[Faith]]/200). Thus, at 0 faith one would lose 1.0 alignment and at 100 faith one would lose 0.5 alignment.
+
{| class="wikitable"
This loss is halved in local range to the White light for white lighters.
+
|-
 +
! Deity
 +
! [[Body strength]]
 +
! [[Body stamina]]
 +
! [[Body control]]
 +
! [[Mind logic]]
 +
! [[Mind speed]]
 +
! [[Soul strength]]
 +
! [[Soul depth]]
 +
|-
 +
| [[Fo]]
 +
|
 +
| [[File:green-check.png|center|middle|20px]]
 +
|
 +
|
 +
|
 +
|
 +
| [[File:green-check.png|center|middle|20px]]
 +
|-
 +
| [[Vynora]]
 +
|
 +
|
 +
|
 +
| [[File:green-check.png|center|middle|20px]]
 +
| [[File:green-check.png|center|middle|20px]]
 +
|
 +
|
 +
|-
 +
| [[Magranon]]
 +
| [[File:green-check.png|center|middle|20px]]
 +
|
 +
| [[File:green-check.png|center|middle|20px]]
 +
|
 +
|
 +
|
 +
|
 +
|-
 +
| [[Libila]]
 +
| [[File:green-check.png|center|middle|20px]]
 +
|
 +
|
 +
|
 +
|
 +
| [[File:green-check.png|center|middle|20px]]
 +
|
 +
|}
  
If your alignment drops below 1 as a whitelighter, you will lose your faith.
+
For [[priest|priests]], a high alignment value increases chances to successfully cast [[:Category:Spells|spells]] while a low alignment value lowers the chances. Alignment is also said to affect your fighting ability, but it is unknown by how much.
  
Gaining alignment points (either positive or negative) has a cool down timer. Once you gained alignment you have to wait 30 minutes before you can gain again. Note that alignment automatically drifting towards zero does not affect this timer.
+
'''Warning:''' Priests who lost all their alignment towards their god will lose priesthood and their faith will drop to 0.
  
 +
==Alignment gain and loss==
 +
Alignment will automatically go towards 1 over time for [[whitelight]]ers, and -1 for [[blacklight]]ers.
 +
 +
When alignment goes down, for whatever reason, it will drop at a value equal to 1-([[Faith]]/200). Thus, at 0 faith one would lose 1.0 alignment and at 100 faith one would lose 0.5 alignment.  This loss is halved in local range to the White light for whitelighters.
 +
 +
Gaining alignment points (either positive or negative) has a cool down timer. Once you have gained an alignment tick you must wait 30 minutes before you are able to gain again.  Note that alignment automatically drifting towards zero does not affect this timer.
 +
 +
===Altering your alignment===
  
===Altering your Alignment===
 
 
These actions can effect your alignment:
 
These actions can effect your alignment:
  
{| border="1" cellpadding="3" cellspacing="0" style="text-align:center;" class=sortable
+
{| class="wikitable sortable"
! Action
+
! width=250 |Action
! Gain Direction
+
! width=50 | Direction
! Gain Amount
+
! width=50 | Amount
! Notes
+
! width=200 | Notes
|-
 
| Butchering a human corpse ||-||1||
 
 
|-
 
|-
| Burying a human corpse ||+||2||
+
| [[Butchering]] a human corpse
 +
| align=center | -
 +
| align=center | 1
 +
||
 
|-
 
|-
| Listening to a [[confession]] ||+/-||1||
+
| Burying a human corpse
 +
| align=center | +
 +
| align=center | 2
 +
||
 
|-
 
|-
| Confessing to a priest ||+/-||5||
+
| Listening to a [[confession]]
 +
| align=center | +/-
 +
| align=center | 1
 +
||
 
|-
 
|-
| Holding a [[sermon]] ||+/-||1||
+
| Confessing to a priest
 +
| align=center | +/-
 +
| align=center | 5
 +
||
 
|-
 
|-
| Listening to a sermon ||+/-||4 or less||depends on preaching success
+
| Holding a [[sermon]]
 +
| align=center | +/-
 +
| align=center | 4
 +
||
 
|-
 
|-
| Converting someone to your religion ||+/-||1||
+
| Listening to a sermon
 +
| align=center | +/-
 +
| align=center | 4
 +
| up to 4 depending on the number of listeners. Sermons can only move your alignment in the direction of your deity's alignment, not against.
 
|-
 
|-
| Healing someone else ||+||1||
+
| [[Convert]]ing someone to your religion
 +
| align=center | +/-
 +
| align=center | 1
 +
||
 
|-
 
|-
| Successful Lockpicking ||-||5||
+
| [[Healing]] another player
 +
| align=center | +
 +
| align=center | 1
 +
||
 
|-
 
|-
| Casting [[Bless]] on players.||+||1||seems random
+
| Casting [[Bless]] on players
 +
| align=center | +
 +
| align=center | 1
 +
| Possibly random
 
|-
 
|-
| Sacrificing items in an [[altar]] ||+/-||1||item must be worth at least 50c get price
+
| Sacrificing items in an [[altar]]
 +
| align=center | +/-
 +
| align=center | 1
 +
| Exact favor amount requirement unknown
 
|-
 
|-
| Praying at the [[White Light]] on the [[Wild server]]. ||+||3||
+
| Praying at the [[White Light]] on [[Chaos]]
 +
| align=center | +
 +
| align=center | 3
 +
||
 
|-
 
|-
| Praying at the [[Black Light]] on the Wild server. ||-||3||
+
| Praying at the [[Black Light]] on Chaos
 +
| align=center | -
 +
| align=center | 3
 +
||
 
|-
 
|-
| Desecrating an altar ||-||2||
+
| Desecrating an altar
 +
| align=center | -
 +
| align=center | 2
 +
||
 
|-
 
|-
| Killing of a [[whitelighter]] ||-||5||
+
| Killing of a whitelighter
 +
| align=center | -
 +
| align=center | 5
 +
||
 
|-
 
|-
| Killing of a [[blacklighter]] ||+||5||
+
| Killing of a blacklighter
 +
| align=center | +
 +
| align=center | 5
 +
||
 
|-
 
|-
| [[Fo]] only: plant a sprout or a flower ||+||1||
+
| Plant a sprout or a flower
 +
| align=center | +
 +
| align=center | 1
 +
| [[Fo]] only
 
|-
 
|-
| [[Vynora]] only: cutting down an old, very old or overaged tree ||+||1||
+
| Felling trees aged [[Age|very old]], or [[Age|overaged]]
 +
| align=center | +
 +
| align=center | 1
 +
| [[Vynora]] only
 
|-
 
|-
| [[Vynora]] only: working on walls ||+||0.5||
+
| Starting a [[wall]] (first action on a new wall)
 +
| align=center | +
 +
| align=center | 1
 +
| [[Vynora]] only
 
|-
 
|-
| [[Magranon]] only: mine ||+||0.5||
+
| Mine
 +
| align=center | +
 +
| align=center | 0.5
 +
| [[Magranon]] only:
 
|-
 
|-
| [[Magranon]] only: kill a creature ||+||0.5||
+
| Kill a creature
 +
| align=center | +
 +
| align=center | 0.5
 +
| [[Magranon]] only
 
|-
 
|-
| [[Libila]] only: kill a creature ||-||0.5||
+
| Kill a creature
 +
| align=center | -
 +
| align=center | 0.5
 +
| [[Libila]] only
 
|}
 
|}
(numbers with a positive (+) are good for whitelighters and with a negatives (-) are good for blacklighters)
+
Alignment changes with a positive sign (+) indicate a gain for whitelighters and a loss for blacklighters.  A negative sign (-) is the opposite.
  
 
[[Category:Religion]]
 
[[Category:Religion]]
 
[[Category:Babel/A]]
 
[[Category:Babel/A]]

Latest revision as of 08:01, 14 November 2022

Main / Religion / Alignment

Description

Alignment is a measure of how good you are to your god, 100 alignment being the maximum for Fo, Vynora and Magranon, -100 for Libila. An alignment of 0 is sufficient to be accepted as a Vynora or Magranon followers, however Fo requires an alignment of at least one or Fo will not accept the person as a follower.

For followers with 20 or more faith, the following boosts of +2.5% to +10% characteristic gain are scaled by alignment:

Deity Body strength Body stamina Body control Mind logic Mind speed Soul strength Soul depth
Fo
Green-check.png
Green-check.png
Vynora
Green-check.png
Green-check.png
Magranon
Green-check.png
Green-check.png
Libila
Green-check.png
Green-check.png

For priests, a high alignment value increases chances to successfully cast spells while a low alignment value lowers the chances. Alignment is also said to affect your fighting ability, but it is unknown by how much.

Warning: Priests who lost all their alignment towards their god will lose priesthood and their faith will drop to 0.

Alignment gain and loss

Alignment will automatically go towards 1 over time for whitelighters, and -1 for blacklighters.

When alignment goes down, for whatever reason, it will drop at a value equal to 1-(Faith/200). Thus, at 0 faith one would lose 1.0 alignment and at 100 faith one would lose 0.5 alignment. This loss is halved in local range to the White light for whitelighters.

Gaining alignment points (either positive or negative) has a cool down timer. Once you have gained an alignment tick you must wait 30 minutes before you are able to gain again. Note that alignment automatically drifting towards zero does not affect this timer.

Altering your alignment

These actions can effect your alignment:

Action Direction Amount Notes
Butchering a human corpse - 1
Burying a human corpse + 2
Listening to a confession +/- 1
Confessing to a priest +/- 5
Holding a sermon +/- 4
Listening to a sermon +/- 4 up to 4 depending on the number of listeners. Sermons can only move your alignment in the direction of your deity's alignment, not against.
Converting someone to your religion +/- 1
Healing another player + 1
Casting Bless on players + 1 Possibly random
Sacrificing items in an altar +/- 1 Exact favor amount requirement unknown
Praying at the White Light on Chaos + 3
Praying at the Black Light on Chaos - 3
Desecrating an altar - 2
Killing of a whitelighter - 5
Killing of a blacklighter + 5
Plant a sprout or a flower + 1 Fo only
Felling trees aged very old, or overaged + 1 Vynora only
Starting a wall (first action on a new wall) + 1 Vynora only
Mine + 0.5 Magranon only:
Kill a creature + 0.5 Magranon only
Kill a creature - 0.5 Libila only

Alignment changes with a positive sign (+) indicate a gain for whitelighters and a loss for blacklighters. A negative sign (-) is the opposite.