Religion

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Contents

Overview

There are four Gods in the world of Wurm Online: The White Light Gods of Fo, Vynora and Magranon, and the Black Light Goddess of Libila.

Advantages of joining a Religion include having the ability to become a Priest so you can cast Spells. You can also become a Champion of your God, giving you bonuses to both Fighting and Religion. As a Priest or Champion, you will have domain bonuses while you are inside your God's or Goddess's domain. Each of the Gods and Goddesses also have their own specific advantages which can be found under their own pages above.

To become a follower of your God's or Goddess's Faith, you must have at least 1.5 Alignment. You can then find a follower of that Faith and ask them to Convert you. You can also go to the Altar of Three to join a White Light Faith, or the Bone Altar if you want to join Libila.

  • There is both an Altar of Three and a Bone Altar on the Chaos server. It is not possible to be Libila and Freedom Isle as the same time, therefore it is not possible to be Libila outside of Chaos.
  • There is both an Altar of Three and a Bone Altar on the Elevation server. You can follow any of the Gods if you are in the Epic cluster.

Note that if you join Libila, you automatically join Horde of the Summoned, and all of the White Light Kingdoms will become your enemies.

Historical information: Pre-Chaos (before Wild moved to the Freedom custer) players got 1 free Transfer (/transfer in chat to use) to change gods once without loosing any faith. It was intended for Libila followers to choose another god as Libila was removed from Wild when it became Chaos. Other priest/followers could use it too though, and occasionally a Priest avatar is put up for sale with it's Transfer unused. That allows the purchaser to follow only Libila if not a follower of her already, after the usage of the Transfer. There are no penalties to using a Transfer other than the removal of your free Transfer.

Priest and Spells

The ability to cast spells is limited to only Priests and Champions.

To cast a spell as a Priest or Champion, you'll need to have a certain Faith and Favor with your God, and have the Statuette of your God active. Depending on the spell, you can then right click a person, item, tile, or wound to cast a spell on it.

Different Gods give different spells.

Faith and Favor

To gain Faith, you will need to pray at an altar of your God. You can pray 5 times a day with at least 20 minutes apart to gain Faith. Faith is limited to 30 as a normal follower. In order to gain more, you will have to become a Priest. Note that all spells and most bonuses require more than 30 faith.

Favor is used up while casting spells, but regains automatically. The maximum of favor you can have is equal to your current Faith level.

Domain of the Gods

Altars create a Domain of a God. When you are in this domain and you are a Priest or Champion of your God, you receive tiny bonuses, including a Fighting bonus. These domain bonuses are not the same for each religion. The amount of the bonus is affected by many things, including your faith, alignment, distance to altars, and quality of the altars. Contrary to popular belief, no domain bonus exists for regular followers with 30 or less faith.

If there are several domains overlapping, only the most influential domain will give the domain bonus. The type of bonus is not the same for each god.

Domain influence is determined by the Quality of the altar and the material type. See the Altar page for more information on domains.

Stamina Drain

Priests with high faith (60-70?) are inspired in their deities favored terrains, and have less stamina drain there. Vynora followers get the bonus on Roads, Magranon on Rock, Fo on Grass, Dirt and Trees, and Libila followers on Mycelium.

Animals of the Gods

See Also

Titles

  • Spiritual at 50 skill