Difference between revisions of "Cog"

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(Moved examine text into the item box, added a practical Description section, cleaned up wording, and fixed formatting.)
 
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[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''
  
{{item
+
{{itemBox
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
 +
|examine=A sturdy one-masted merchant ship with a flat bottom.
 
|active=[[keel section]]
 
|active=[[keel section]]
 
|passive=[[keel section]]  
 
|passive=[[keel section]]  
 
|group=Containers
 
|group=Containers
|materials=* 300x [[hull plank]]s
+
|materials=* 4x [[keel section]]s
 +
* 300x [[hull plank]]s
 
* 10x [[belaying pin]]s
 
* 10x [[belaying pin]]s
 
* 200x [[tenon]]s
 
* 200x [[tenon]]s
 
* 400x [[peg]]s
 
* 400x [[peg]]s
* 8x [[thick rope]]
+
* 8x [[thick rope]]s
 
* 1x [[stern]]
 
* 1x [[stern]]
 
* 1x [[large square rig]]
 
* 1x [[large square rig]]
* 2x [[keel section]]
 
 
* 1x [[rudder]]
 
* 1x [[rudder]]
* 60x [[deck board]]
+
* 60x [[deck board]]s
* 50x [[tar]]s
+
* 50x [[tar]]
 
* 2x [[oar]]s
 
* 2x [[oar]]s
* 4x [[mooring rope]]
+
* 4x [[mooring rope]]s
 
+
|materialbreakdown=
 +
* 4x [[keel section]]s
 +
* 1x [[large mast]]
 +
* 1x [[square sail]]
 +
* 8x [[thick rope]]s
 +
* 8x [[cordage rope]]s
 +
* 4x [[mooring rope]]s
 +
* 50x [[tar]]
 +
* 4x [[iron ribbon]]s
 +
* 2x [[oar]]s
 +
* 311x [[hull plank]]s
 +
* 60x [[deck board]]s
 +
* 19x [[plank]]s
 +
* 210x [[tenon]]s
 +
* 4x [[large tackle]]s
 +
* 2x [[small tackle]]s
 +
* 10x [[belaying pin]]s
 +
* 1x [[shaft]]
 +
* 420x [[peg]]s
 +
* Total components: 1119
 
|result=*'''{{PAGENAME}}'''
 
|result=*'''{{PAGENAME}}'''
 
|skill=ship building
 
|skill=ship building
 +
|dyeamount=36488/10946 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
  
[http://en.wikipedia.org/wiki/Cog_%28ship%29 Wikipedia Entry]
+
A '''cog''' is a medium difficulty [[ship]] used for travel and transporting cargo. It requires fewer sails but more wooden materials than the [[corbita]] and is harder to create.
 +
 
 +
One advantage of the cog over the similarly sized corbita is that the second passenger to board is placed in the [[crow's nest]], giving them a high view of the surrounding area.
 +
 
 +
Cogs are useful merchant ships because they are large, not overly difficult to build, and often less expensive than larger vessels. They are good for long journeys but impractical for short trips, especially in light winds.
 +
 
 +
== Vessel details ==
 +
 
 +
* Requires 22 [[mind logic]] to command.
 +
* Passengers: 1 captain and 8 crew.
 +
* Maximum speed: 33.22 km/h, solo with a [[gale]] from behind.
 +
* Hold capacity: 29 [[large crate]]s. See [[#Loadable items]] and [[#Useful quantities]] for more information.
 +
* Creature cage capacity: 6.
 +
* Minimum passable depth: 20 dirt.
 +
* Size: approximately 5 tiles long and 2 tiles wide.
 +
* Height: approximately 40 dirt from water level to deck, and approximately 170 dirt from water level to the top.
 +
 
 +
== Notes ==
 +
 
 +
* Ships with a [[quality]] of less than 10 cannot be commanded.
 +
** This includes ships whose [[damage]] percentage would calculate to bring the quality below 10, such as a 12 quality ship with 17 damage.
 +
** Repairing a ship can sometimes result in the ship retaining a quality above 10, making it commandable again.
 +
* The quality of each [[keel section]] affects the creation chance.
 +
* Ships cannot be hauled up ladders.
 +
 
 +
== Loadable items ==
 +
 
 +
''List is a work in progress.''
  
''A sturdy one-masted merchant ship with a flat bottom.''
+
* [[Forge]] - 13
 +
* [[Oven]]
 +
* [[Large crate]] - 29
 +
* [[Small crate]] - 51
 +
* [[Bulk storage bin]] - 3
 +
* [[Creature cage]] - 4
  
The second smallest ship possible to construct (ships excluding rowing boat and sailing boat). Suspected to be permision manageable.
+
''Tested.''
  
*1 Captain + 8 crew.
+
* 11 [[small raft]]s
*Minimium total crew = 1
+
* 1 [[large chest]]
 +
* 2 [[forge]]s
  
*Average speed = 7 km/h (solo).
+
== Useful quantities ==
*Average speed = 18(?) km/h (full crew).
 
  
*Max speed = ? km/h (solo).
+
* Can fit 2 [[large cart]]s with 4 [[creature cage]]s.
*Max speed = 35(?) km/h (full crew).
+
* Cannot fit 1 [[wagon]], even when empty.
  
*Hold Capacity = ? kg.
+
== Non-loadable items ==
  
 +
See [[Load cargo]] for an exhaustive list of loadable and non-loadable items by smallest vehicle type.
  
{{shiplist}}
+
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}
  
[[Category:Boats]]
+
[[Category:Ships]]
 
[[Category:Containers]]
 
[[Category:Containers]]
 +
[[Category:Vehicles]]
 +
[[Category:Travel]]
 
[[Category:Babel/C]]
 
[[Category:Babel/C]]

Latest revision as of 21:07, 10 May 2026

Main / Skills / Carpentry / Ship building / Cog

Cog
A Cog
Examine
A sturdy one-masted merchant ship with a flat bottom.
Creation
Total materials
Material Breakdown
Result
  • Cog
Skill and improvement
Properties
  • Can be dyed using 36488/10946g of paint.

Contents

Description

A cog is a medium difficulty ship used for travel and transporting cargo. It requires fewer sails but more wooden materials than the corbita and is harder to create.

One advantage of the cog over the similarly sized corbita is that the second passenger to board is placed in the crow's nest, giving them a high view of the surrounding area.

Cogs are useful merchant ships because they are large, not overly difficult to build, and often less expensive than larger vessels. They are good for long journeys but impractical for short trips, especially in light winds.

Vessel details

  • Requires 22 mind logic to command.
  • Passengers: 1 captain and 8 crew.
  • Maximum speed: 33.22 km/h, solo with a gale from behind.
  • Hold capacity: 29 large crates. See #Loadable items and #Useful quantities for more information.
  • Creature cage capacity: 6.
  • Minimum passable depth: 20 dirt.
  • Size: approximately 5 tiles long and 2 tiles wide.
  • Height: approximately 40 dirt from water level to deck, and approximately 170 dirt from water level to the top.

Notes

  • Ships with a quality of less than 10 cannot be commanded.
    • This includes ships whose damage percentage would calculate to bring the quality below 10, such as a 12 quality ship with 17 damage.
    • Repairing a ship can sometimes result in the ship retaining a quality above 10, making it commandable again.
  • The quality of each keel section affects the creation chance.
  • Ships cannot be hauled up ladders.

Loadable items

List is a work in progress.

Tested.

Useful quantities

Non-loadable items

See Load cargo for an exhaustive list of loadable and non-loadable items by smallest vehicle type.

Boat speeds are relative and depend greatly on weather conditions.