Wurm Server Release Notes 2024

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Revision as of 10:37, 13 February 2024 by Manachan (talk | contribs) (Add 13-FEB-2024 Patch Notes)
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Main / Wurm Server Release Notes 2024

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Release notes by year:
2024 - 2023 - 2022 - 2021 - 2020 - 2019- 2018 - 2017 - 2016 - 2015 - 2014 - 2013 - 2012 - 2011 - 2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004


Patch Notes 13-FEB-2024

Server Changelog

  • New: Added the kick action to Christmas parts to toggle their particle effects.
  • Change: If a kingdom ruler is currently a citizen of a village that is creating a PMK, they must now be removed from the village first.
  • Bugfix: Resource nodes are no longer destroyed instantly if the action is stopped prematurely.
    • Instead, the next action that collects resources from that node will have a percentage penalty to the number of items they can get.
    • If a player stops after collecting 3 of 4 possible items for example, the next collect action from that node will have a 75% reduction in the number of items found.
    • To prevent possible abuse, the number of items found by the next player will always be rounded down to the closest whole number.
  • Bugfix: Fixed empty equipped saddles showing the wrong model.
  • Bugfix: Fixed some issues with leading creatures near water and bridges.
  • Bugfix: Items placed on walls should no longer fall to the ground from shockwaves caused by the floor changing.
  • Bugfix: Removed the twist that some items like lamps or carpets had gained when placed on the ground.

Client Changelog

  • Bugfix: Slightly widened the “Quantity” column in the crafting recipe list window to prevent the column header and some material weight texts from getting cut off.
  • Bugfix: Fixed console message spam and improved console messages related to keybinds.


Patch Notes 23-JAN-2024

Server Changelog

  • Change: Server performance and stability improved. Big player gatherings should lag the server a lot less now.


Patch Notes 16-JAN-2024

Server Changelog

  • Change: Server performance and stability improved.
  • Change: Large barrels, large amphoras and felled trees can now be loaded into vehicles and hauled with ropes.
  • Change: Items that can be both loaded and picked up can now be moved from the player’s inventory into vehicles or other containers.
  • Bugfix: Trade chat messages are no longer affected by player alcohol level.
  • Bugfix: Fixed saddle sacks sometimes showing the wrong model when equipped.
  • Bugfix: Fixed the increased sickle swing timer getting applied against all creatures on PvP servers instead of just players.
  • Known issue: Empty saddles (without bags or sacks inside) may visually appear as bags. This will be fixed with the next update.