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Digging

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[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Digging]]'''{{PAGENAME}}'''
==Description==
Digging requires a is the [[skill]] of terraforming or moving [[Shoveldirt]]around. Activate shovel ---> Right-click It is used either to raise or lower a [[tile (any but rock) and select Dig. This will lower ]] or the ground and put 1x sides of a tile, to change the tile compound in your inventory. The ground is lowered at appearance of the closest corner to where world around you are standing. Digging requires a [[shovel]] and increases several [[characteristics]]: [[body strength]], rather than where you click[[body stamina]], and [[mind logic]]. [[Destroy pavement|Destroying pavement]] and cultivating a [[packed dirt]] tile also increases the digging skill.
So if you want to lower ==Method==*Activate a tile stand in the corner of the tile activate your shovel, and right -click>a tile and select "Dig this ". This will lower the corner you are standing on. To lower [[ground]] and drop the whole tile, you must stand dug material in each of the four corners in turn and dig. This is the same for raising a collectible pile on that tile, just drop dirt instead of digor nearby.
When *'''Note that the material is dug from the corners of tiles; Where your avatar's feet are (which of the four corners in the tile you think stand in) is where the tile will be dug down(exception is if you have a use dig action to the corner of the tile nearly flat and even if you can find out if stand on another corner it is perfectly flat will still dig from the targeted corner). Where you right-click to select the dig command has absolutely no impact whatsoever on where you dig.''' So, for example, by right clicking>flattenstanding in the northwestern corner of a tile and digging, just that area of the tile and connecting tiles will drop. You The other three corners of the tile will remain at their original level. By then get hovering the message 'The ground cursor over neighboring tile borders, one can then see the results of their work via slope count (1 slope = 1 dirt = 1 dig action). Dropping dirt on tile corners works the same way but by raising the corner in which the player is flat here' in standing when dropping the event windowdirt.
*The maximum slope you can dig on, level, or flatten is 3 x [your digging skill] + 1. e.g. A better way skill of 50.25 in digging will mean you can dig on, or adjacent to check the flatness of an edge , a slope of the tile is up to press 'c' key151 dirt.*For skills below 10, then look at one tile and if the line is straight, then you are sure it is flatcan dig slopes up to 30.
==Digging for rock==If you want to dig for a rock tile you must be aware that you probably have *It is not possible to dig a lot of dirt. To start you must dig a reasonable distance above water, keep digging in one corner till you "hit rock" on [[cliff]] or you do not have enough skill to dig deeper. Once you hit [[rock in one corner you must then dig until you hit rock in the other corners of the tile]]s. When you hit rock in all four corners the rock tile will Rock tiles can be uncovered[[Mining#Surface_mining|mined]] down.
*To lower a whole [[dirt tile|dirt]], [[moss tile|moss]], [[tundra]], [[steppe tile|steppe]], or [[sand tile]], you must stand in each of the four corners and dig. To raise a tile, you must drop dirt on the tile corners. Clay tiles will lower every 50-100 actions while digging corners. When on tiles like [[peat]] or [[tar]], digging produces material each dig, but will not lower the corner. You must use [[level]]ing for these tiles.
*To check if a tile is flat, you can either right-click a tile and select '''Flattening has been revamped. The information below is mostly outdated and no longer correct[[flattening|Flatten]]'''or examine the tile'==Flattening Guide==To make a patch of ground perfectly flat is an art, and requires patiences borders. Below is a guide on how to flatten one If all tile.<br><br>When flattening you should not use the borders say "flattenThe [[slope]] is level" option, this is only used to check if the then tile is flat.<br><br>If when flattening a You can also see the difference in height between tile it takes 9 seconds, then sides by examining the tile is completely flat, if it is anything else then 's borders. The reference will be a certain number of units of material either away from you should stop the action straight away so or toward you do not ruin tiles around the one relative to where you are trying to flattenstanding.<br><br>You should always dig down For example, if the tile until it looks flatslope is 2 dirt steep ''towards'' you, you need go to check the other end of the tile from all angles (North, East, South, West) this will ensure that border you have no slopes on examined and dig twice to level the tileedge in question. You can check for slopes by looking at To avoid confusion in the beginning when examining tile outlineborders, the outline should be completely flat when you are looking directly at a compass position (Nstand near, NE, E, SE, S, SW, W, NW); this is a well known technique of getting a tile completely flat.<br><br>If you are having trouble flattening a tileor preferably on, then flatten 1 tile using the blank non-highlightable "flattenmini-square" option, then dig down or drop dirt on tiles to match at the outline corner of that a tile.<br><br>Flattening Guide by: --[[User:Listylister|Listylister]] 16:09, 13 June 2006 (CDT)
EXTRA TIP!<br>==Notes==* You need 10 digging and 20 body strength to destroy pavement.* You can use the flattening action, if the corners (maximum 2) that need 20 body strength to be corrected are ''above'' flat level and it takes no more than 14 secondsdig on roads.<br>If only one corner * Trees will obstruct digging is 2 steps from being flatwhen there is a tree in the NE, NW, and SW tiles. Cut down that tree and you can use continue digging. * Digging holds a chance to reward you with [[strange bone]]s & [[emerald]]s. Anybody, even non premium accounts have the chance of finding emeralds. Only premium accounts have the flattening action here too (19 seconds)chance of finding rare bones. --* Having a shovel activated will give a mouse tool indicating the [[User:Helge|Helgeslope]] 16:46of a tile border when you mouse over it.* Digging can be done while moving, 13 June 2006 so long as you do not move too far (CDTtwo tiles)from the tile you are currently digging.----* You can dig dirt from another [[Corner]] of the [[Tile]] than where you stand if you mouseover the [[Tile]] [[Corner]] and do dig action to that [[Corner]].
===Flattening timers===
To see how many digs you have left ==PVP Servers==* Maximum slope on dirt is limited to 150 on one corner(only if the other 3 corners of [[Defiance]] and [[Elevation]] servers, no matter how high the tile are at the same level) subtract 9 from the total time, then divide it by 5 (No cocky remarks on 9 - 9 = 0, 0/5 = Math error please :P)skill a player may have.
== Warning Messages ==; The concrete would only flow away.: Occurs when trying to raise a rock tile that is greater than 40 slope. It only takes into consideration the 4 adjacent slope borders.; The frozen soil is too hard to dig effectively.: Occurs when there is tundra next to it; The <item> would flow down into a <structure/fence>. You are not allowed to drop <item> on <structures/fences>: Occurs when trying to drop a dirt that is adjacent to a structure/fence in which the slope is more than 40.; The <structure/fence> is in the way.: Occurs when trying to dig in a corner where there is a <structure/fence> present.; The object nearby prevents digging further down.: An object, such as a [[bulk storage bin]] may prevent digging steep slopes.; The road would be too steep to traverse.: You cannot dig a highway road to over 20 slope steep.; The water is too deep to cultivate here.: Occurs when trying to cultivate a tile in which the northwest corner is not 0 dirts or more above the water table.; The water is too deep or too shallow to dig using that tool: You can only dig 7 dirt below water level with a shovel before you have to switch to a [[dredge]].; The water is too deep and would only dissolve the concrete.: When using [[concrete]] to raise a tile below water the lowest height that the tile can be is 25.; The water is too deep to pack the dirt here.: Occurs when trying to pack a tile in which the northwest corner is more than 0 dirts below the water table.; The water is too deep to pave here.: Occurs when trying to pave a tile in which the northwest corner is more than 0 dirts below the water table.; You are not allowed to drop dirt there.: Cannot drop dirt on paved road when the corner is surrounded on all sides by trees or similar tiles.; You are not skilled enough to dig in such steep slopes.: Slopes become too steep when the dirt slope is greater than 3x your digging skill. This includes any slopes on any tiles bordering the tile you wish to dig on. For example if , with 15 digging skill, you can dig on, level, or flatten a slope up to 45 steep.; You can't flatten at that depth.: Occurs when trying to flatten a tile in which is the involved tiles are 7 or more dirts below the water table.; You can't level at that depth.: Occurs when trying to level a tile in which the involved tiles are 7 or more dirts below the timer reads 29water table.; The area is too crowded with (trees / bushes / trees and bushes) to dig properly.: This message happens when the corner is surrounded by 3 or 4 tree or bush tiles. Cut down one (or more) to continue.; You cannot dig in such terrain.: This message will occur when trying to lower floorboards through a dig action.; You hit rock.: All the dirt above the rock layer in this tile corner has been dug away.; You suddenly become very weak, and your arm muscles fail you. You just can not dig here it seems.: You are trying to dig within a planned house.; You can't figure out how to remove the stone. You must become a bit better at digging first.: You need 10 digging to remove pavement.; You need to be stronger to destroy pavement.: Body strength of 20 and a digging skill of 10 is required for destroying pavement.; You need to be stronger to dig on roads.: You need 20 body strength to dig on roads.; Your shovel fails to penetrate the earth no matter what you try. Weird.: You are trying to dig in an area protected by the GMs. Find a different spot.
29 - 9 = 20, 20/5 = 4Burying==
YouActivate a shovel, right-click the corpse and select 'll have 4 digs left''Bury'''.
*Note: a [[crude shovel]] does <u>not</u> provide the bury action.
===Small digging guide===Burying is generally designed for the disposal of a corpse. An unbutchered corpse will attract carnivores so therefore it is a respectful act to bury an animal after you kill it. It is a good idea to [[butchering|butcher]] the animal with a [[butchering knife]] before it is buried. Also, remember to bury your own corpse after you pick up its inventory.
For those that had trouble with any of If you try to bury something on a rock tile, cave tile, or a dirt tile where the dirt is less than 3 dirts deep you will fail and get the above guidesmessage, here "The ground is too hard to bury anything in using a small picture that may clarify shovel, try using a pickaxe." However, it.<br>This is the result of dropping possible to bury corpses on a small amount of dirt on the corner of rock tile and or a cave tilewith a [[pickaxe]].http://img237.imageshack.us/img237/9803/n00bdiggingguideoe0.png
==Under water==
Until 7 dirt below sea level, you can dig as above water, but deeper than 7 you must [[dredge]] instead of dig.
{{cleanup}}==Digging for Rock Guide=={{copyedit}}To set up a mine where there is no exposed rock, you must first reveal the rock layer under the dirt layer. Dig at a reasonable distance above [[water]]. Keep digging in one corner until "You hit rock" or do not have enough skill to continue digging. Once you hit rock in one corner, then you must dig in all other corners until they have hit rock also. When you hit rock in all four corners, then the rock tile will be uncovered. If you lack the skill to dig in "such steep slopes", you could dig the nearby tiles down further as well, to reduce the slope to the corners you are working on.
==Tile Difficulties==Digging difficulty varies by tile. The formula starts at 1 + (the highest slope from that corner/5, rounded down), then adds the specific tile difficulty.  * Dirt - 0* Peat - 0* Sand - 10* Moss - 10* Clay - 20* Tundra - 20* Marsh - 30* Tar - 35* Steppe - 40 ==Skills & Characteristics==* [[Digging]]* [[Body]] > [[Body strength]]* [[Mind]] > [[Mind logic]]* [[Body]] > [[Body stamina]] ==[[Titles]]==* Digger at 50 skill* Excavator at 70 skill* Land Shaper at 90 skill* Earthwurm at 100 skill ==See also==* [[Tile types]]* [[Guides/Flattening|Flattening]]* [[Leveling]]* [[Guides/FlatRaising|Flatraising]]* [[Guides/Landbridges|Landbridges]]* [[Mining#Surface_excavation|Sculpting rock layer with a pickaxe]]* [[Slope]]: an explanation on how to read slopes [[Category:Skills]][[Category:While_moving]][[Category:Babel/D]]
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