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  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Armour smithing]] / [[Shield smithing]] / '''{{PAGENAME}}''' |name=Large metal shield
    1 KB (204 words) - 06:48, 14 October 2022
  • [[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Armour smithing]] / [[Shield smithing]] / '''{{PAGENAME}}''' |name=Medium wooden shield
    1 KB (143 words) - 06:50, 14 October 2022
  • |active=[[glowing]] [[metal lump]] (3.30 kg) * 1 '''[[metal lump]]''' (0.30 kg)
    1 KB (198 words) - 09:08, 13 October 2022
  • |active=[[Staff (metal)|Metal staff]] (3.00 kg) ...made from a metal [[Staff (metal)|staff]] and a [[spear tip]]. This is the metal version of the [[long spear]].
    2 KB (263 words) - 13:48, 3 April 2024
  • ...everything related to the creation of metal items, usually created using [[metal lumps]] on a [[small anvil]] or [[large anvil]]. Metal lumps and items need to be [[glowing]] hot to be smithed. You can do this i
    2 KB (341 words) - 13:36, 13 October 2022
  • [[CDB|Main]] / [[Item]] / [[Weapons]] / '''{{PAGENAME}}''' |creation=This item is dropped by [[troll]]s.
    2 KB (238 words) - 19:12, 3 February 2024
  • ...in Wurm have a base value which depends on the item type and the effective item [[quality]]. The base value is used for: '''Note:''' [[Magranon]] priests get twice the favor from sacrificing metal items, while [[Vynora]] priests get twice the favor from sacrificing wooden
    5 KB (619 words) - 03:48, 27 November 2021
  • Blacksmithing is the skill that makes many tools and other metal items, using a forge. :* [[Metal lumps]], usually [[iron lump]] (Creation material) (QL determines max quali
    2 KB (199 words) - 14:49, 15 December 2021
  • |active=[[metal lump]] (10.00 kg) ''A large, heavy metal anvil.''
    3 KB (409 words) - 13:09, 17 January 2022
  • |target=Item Increases skill gain percentage on the item when used as a tool.
    3 KB (489 words) - 03:51, 3 August 2023
  • ! Item | [[Staff (metal)]] || ???
    1 KB (163 words) - 18:41, 12 April 2023
  • ''A huge spiked heavy clump of metal on a shaft. You'll need both hands free to wield this one.'' *Wielding: Two-hander (Unable to use a [[shield]] with it)
    1 KB (202 words) - 09:04, 13 October 2022
  • # Put appropriate item in [[inventory]]. # [[Activate]] item.
    14 KB (1,860 words) - 14:17, 12 September 2023
  • Some options will give a random item, such as a random [[moon metal]] lump or random [[Jackal#Jackal_points_and_rewards|Jackal skin]]. Addition ! width="200"| Item name
    13 KB (2,018 words) - 16:07, 25 April 2024
  • | The improvement (or imping) of an item to increase its quality | A measure of how nutritious a food item is
    22 KB (3,236 words) - 10:54, 2 September 2023
  • [[Permissions]] and security are a complex subject. Knowing if an item can or cannot be locked can eliminate container is an item that can hold other items inside. The [[backpack]] you were given when you
    21 KB (2,918 words) - 13:31, 29 December 2023
  • Plate armour smithing, Shield smithing and Weapon smithing are all completely different activities with c | The improvement (or imping) of an item to increase its quality
    23 KB (3,487 words) - 17:02, 10 January 2023
  • * The journal is in no way related to the separate item, the [[archaeology journal]]. #Improve a metal tool to 15ql
    12 KB (1,958 words) - 14:37, 25 April 2024
  • ...n is the deity of [[fighting]] for justice and freedom. His [[channeling]] item is a gold or silver [[statuette]] of Magranon. * +15% skill gain to Fighting subskills, all “weapon” and "Shield" skills & their subskills, and Archery & its subskills.
    5 KB (798 words) - 18:49, 13 April 2023
  • ...(F3)and expand all trees (click the +'s). Now click and drag the ''Wooden shield'' onto your ''Left arm''. Put your starting weapon in your right hand, and Your equipped shield will help block attacks, and you will use your weapon to attack.
    21 KB (3,800 words) - 10:47, 15 March 2022
  • :# Drag your shield to your left arm, or right click on the shield and choose '''Equip'''. Now that your weapon and shield are equipped, you can enter combat. [[fighting|Fighting]] covers this rath
    19 KB (3,436 words) - 10:40, 24 May 2022
  • ...]]s window. Click on the Tutorial section to expand and then click on each item to see the information available. ...activated, you can use an item on another item by '''right-clicking''' the item the tool should be used on. For example, find a tree and activate your hatc
    22 KB (3,658 words) - 12:43, 8 December 2023
  • ...of Hammers, with the child skill of Warhammer. It does not refer to Misc. Item's Hammer skill.</ref> | [[Large metal shield]]
    28 KB (3,598 words) - 02:54, 27 February 2024
  • * Item improvement for high ql items now requires less material, and a bit more fo * Shieldbashing now drains stamina. You will also now use your shield occasionally while out of stamina.
    27 KB (4,571 words) - 02:42, 9 June 2015
  • cave doors (models: wood, stone, gold, silver, metal), horse shoe, hunting arrow head (model improve) hunting arrow head pile, p ...e, rudder and pile, two handed sword (fixed), hammer artifact, medium iron shield and pile (improved), summer hat, halloween pack.
    29 KB (4,257 words) - 13:29, 28 July 2009
  • ...]]s window. Click on the Tutorial section to expand and then click on each item to see the information available. ...activated, you can use an item on another item by '''right-clicking''' the item the tool should be used on. For example, find a tree and activate your hatc
    23 KB (3,039 words) - 07:03, 15 December 2020
  • ...advanced items now deal damage when failing instead of deleting the entire item used. * Item sizes are checked for the advanced items now.
    23 KB (3,673 words) - 13:48, 27 September 2022
  • * Improving walls/fences is now limited by the item ql and the skill in combination instead of the best of those two. * You may now remove colors/paints by using a metal brush.
    29 KB (4,814 words) - 18:12, 23 September 2022
  • ...metal shield" or "small metal shield"<sup>[1]</sup>, and not "Small Metal Shield". Also, don't capitalize nouns in the middle of sentences, unless they're p ...t need them! Example: <nowiki>[[</nowiki><font style="background:#E6FFE6;">item creation</font><nowiki>]]</nowiki> is equivalent to <nowiki>[[</nowiki><fon
    44 KB (7,424 words) - 13:26, 24 February 2023
  • * ''You should not have to wear the shield now every time you logon in order to get the shieldbash icon'' * You may no longer use a farwalker item if a player enemy has been nearby for one minute or more.
    26 KB (4,311 words) - 18:35, 23 September 2022
  • ...eaching a number of milestones including 70 in [[fighting]], [[large metal shield]], [[blacksmithing]] and [[meditating]]. * 90 Large metal shield
    15 KB (2,389 words) - 10:05, 4 May 2023
  • * Bugfix: The crafting window’s result icon hover area for item name tooltip is now aligned properly in the new UI. * Bugfix: Hay stacks and hay bundles will no longer be selected for item creation missions.
    45 KB (7,321 words) - 07:02, 18 January 2022
  • * Bugfix: Added missing space in metal ink pot examine text. * Bugfix: Fixed survey actions being able to be completed with any item via keybind.
    49 KB (7,831 words) - 09:15, 17 January 2023
  • *New: Craftable “large barrel rack” item has been added to the game *New: Craftable “paper mask” item has been added to the game
    70 KB (11,557 words) - 13:52, 27 December 2023
  • ...o be that once a priest reaches 70 channeling then the odds of a shattered item are greatly reduced. Each priest type has double favor item as well at various difficulty levels. This means that when sacrificing thos
    21 KB (3,573 words) - 11:01, 24 May 2018
  • * New: Mail windows now show the weight of each item being sent or received. ** There is a delay of 10 minutes between sacrificing an item/creature and the pending favor pool decaying when not actively adding to yo
    77 KB (12,277 words) - 17:43, 23 September 2022
  • * Bewildered weapon smiths have invented a way to smelt unused metal with some sort of pottery devide ...thinking outside of the forge” smiths understood how to keep improving one item and gain better skill with less improvement, instead of spewing out tons of
    41 KB (6,925 words) - 13:49, 27 September 2022
  • :*Hand actions will no longer take the rarity of the item activated into affinity calculations. :*Bugfix: Fixed NPE crash when watcher has an item open while it’s being sealed by another.
    73 KB (12,032 words) - 21:35, 16 June 2017
  • *New: Large Planters for item based farming above ground and in caves. ...d a journal bug which triggered for Receive a gem through praying when the item was something other than a gem.
    53 KB (8,518 words) - 13:17, 21 December 2019
  • *The bug that made creatures hard to interact with using an item has been fixed. *Metal shields now give a bonus to bashing compared to wooden shields.
    40 KB (6,760 words) - 13:50, 27 September 2022
  • * The ql of the container, as well as the ql of the item itself now is involved in determining heat speed. * Fixed a bug where you could not rent a bed unless you were holding an item.
    44 KB (7,450 words) - 13:52, 27 September 2022
  • :* Fix for item piles sometimes not visible when having lod on. * Inactivated the two volcanoes on Chaos due to the perceived imbalance of metal spawning
    39 KB (6,477 words) - 02:35, 9 June 2015
  • *Bugfix: Fixed the ‘That item is already busy’ error when dragging bulk containers after having emptied *Fixed dragon armour so a metal brush cannot remove the colour from them.
    82 KB (13,390 words) - 15:42, 11 February 2018