Difference between revisions of "Table of weapons"

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m (added a space in Strength/Second heading to try to make it wrap. Purpose is to shrink that column in order for the table to be read on one page instead of scrolling right to read the last column.)
m (→‎Table of Weapons: changed swingtime for pvp servers)
 
(7 intermediate revisions by 4 users not shown)
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*'''Attack Speed''': How much time, in seconds, it takes to swing the weapon.
 
*'''Attack Speed''': How much time, in seconds, it takes to swing the weapon.
 
*'''Strength/Second''': Damage per second ('''Strength''' divided by '''Attack Speed''').
 
*'''Strength/Second''': Damage per second ('''Strength''' divided by '''Attack Speed''').
*'''Critical Chance''': Modifies chance to perform a critical hit with the weapon (PVP only).
+
*'''Critical Chance''': Modifies chance to perform a critical hit with the weapon.
 
*'''Reach''': How far away the wielder can be from the opponent and still be within optimal range.
 
*'''Reach''': How far away the wielder can be from the opponent and still be within optimal range.
 
*'''Parry Percent''': Modifies chance to parry with the weapon.
 
*'''Parry Percent''': Modifies chance to parry with the weapon.
Line 30: Line 30:
 
| [[Long sword]]|| [[Swords]] > [[Longsword]] ||Slashing/Piercing||One-handed||3.0kg||5.5||4.0s||1.375||1%||3||100%||0
 
| [[Long sword]]|| [[Swords]] > [[Longsword]] ||Slashing/Piercing||One-handed||3.0kg||5.5||4.0s||1.375||1%||3||100%||0
 
|-
 
|-
| [[Two handed sword]]|| [[Swords]] > [[Two handed sword (skill)]] ||Slashing/Piercing||Two-handed||4.0kg||9.0||5.0s||1.800||5%||4||100%||0
+
| [[Two handed sword]]|| [[Swords]] > [[Two handed sword]] ||Slashing/Piercing||Two-handed||4.0kg||9.0||5.0s||1.800||5%||4||100%||0
 
|-
 
|-
 
| [[Sword of Magranon]]||[[Swords]]||Slashing/Piercing||Two-handed||5.0kg||15.0||5.0s||3.000||8%||4||100%||0
 
| [[Sword of Magranon]]||[[Swords]]||Slashing/Piercing||Two-handed||5.0kg||15.0||5.0s||3.000||8%||4||100%||0
Line 36: Line 36:
 
| [[Small maul]]|| [[Mauls]]||Crushing|| One-handed||3.0kg||4.5||3.0s||1.500||1%||2||100%||0
 
| [[Small maul]]|| [[Mauls]]||Crushing|| One-handed||3.0kg||4.5||3.0s||1.500||1%||2||100%||0
 
|-
 
|-
| [[Maul]]|| [[Mauls]] ||Crushing|| One-handed||4.0kg||8.0||5.0s||1.600||3%||3||100%||0
+
| [[Medium maul]]|| [[Mauls]] ||Crushing|| One-handed||4.0kg||8.0||5.0s||1.600||3%||3||100%||0
 
|-
 
|-
 
| [[Large maul]]|| [[Mauls]] ||Crushing|| Two-handed||5.0kg||11.0||6.0s||1.833||3%||4||100%||0
 
| [[Large maul]]|| [[Mauls]] ||Crushing|| Two-handed||5.0kg||11.0||6.0s||1.833||3%||4||100%||0
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| [[Hammer of Magranon]]||[[Hammers]]||Crushing|| One-handed||7.0kg||18.0||6.0s||3.000||8%||4||100%||0
 
| [[Hammer of Magranon]]||[[Hammers]]||Crushing|| One-handed||7.0kg||18.0||6.0s||3.000||8%||4||100%||0
 
|-
 
|-
| [[Steel Sceptre of Ascension]]||[[Mauls]]||Crushing||One-handed||5.0kg||17.0||6.0s||2.833||8%||3||100%||0
+
| [[Sceptre of ascension]]||[[Mauls]]||Crushing||One-handed||5.0kg||17.0||6.0s||2.833||8%||3||100%||0
 
|-
 
|-
 
| [[Huge shod club]]|| [[Clubs]] ||Crushing|| Two-handed||15.0kg||7.0||6.0s||1.167||1%||4||100%||2
 
| [[Huge shod club]]|| [[Clubs]] ||Crushing|| Two-handed||15.0kg||7.0||6.0s||1.167||1%||4||100%||2
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| [[Small axe]]|| [[Axes]] ||Slashing||One-handed||1.5kg||5.0||3.0s||1.667||0%||2||30%||0
 
| [[Small axe]]|| [[Axes]] ||Slashing||One-handed||1.5kg||5.0||3.0s||1.667||0%||2||30%||0
 
|-
 
|-
| [[Axe]]|| [[Axes]] ||Slashing||One-handed||2.0kg||6.5||4.0s||1.625||3%||4||30%||0
+
| [[Large axe]]|| [[Axes]] ||Slashing||One-handed||2.0kg||6.5||4.0s||1.625||3%||4||30%||0
 
|-
 
|-
 
| [[Huge axe]]|| [[Axes]] ||Slashing||Two-handed||2.5kg||12.0||6.0s||2.000||5%||5||20%||0
 
| [[Huge axe]]|| [[Axes]] ||Slashing||Two-handed||2.5kg||12.0||6.0s||2.000||5%||5||20%||0
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| [[Saw]]|| ||Slashing||One-handed||1.2kg||0.5||5.0s||0.100||1%||2||0%||3
 
| [[Saw]]|| ||Slashing||One-handed||1.2kg||0.5||5.0s||0.100||1%||2||0%||3
 
|-
 
|-
| [[Sickle]]|| ||Slashing||One-handed||0.5kg||6.0||3.0s||2.000||2%||2||20%||2
+
| [[Sickle]]|| ||Slashing||One-handed||0.5kg||6.0||3.0s <sup>[[#Note_1|[1]]]</sup>||2.000||2%||2||20%||2
 
|-
 
|-
| [[Scythe]]|| ||Slashing||Two-handed||1.2kg||9.0||5.0s||1.800||8%||5||20%||2
+
| [[Scythe]]|| ||Slashing||Two-handed||1.2kg||9.0||5.0s <sup>[[#Note_1|[1]]]</sup>||1.800||8%||5||20%||2
 
|-
 
|-
 
| [[Hammer]]|| ||Crushing|| One-handed||1.4kg||0.5||3.0s||0.167||0%||1||10%||3
 
| [[Hammer]]|| ||Crushing|| One-handed||1.4kg||0.5||3.0s||0.167||0%||1||10%||3
Line 116: Line 116:
 
| [[Short bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
 
| [[Short bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
 
|-
 
|-
| [[Bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
+
| [[Reflex bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
 
|-
 
|-
 
| [[Long bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
 
| [[Long bow]]*||[[Archery]]||Crushing||Two-handed||1.0kg||0.0||1.0s||0.000||0%||1||100%||9
 
|}
 
|}
 
</div>
 
</div>
 +
: <span id="Note_1"><sup>[1]</sup></span> Add 1 second if a player is attacking another player on PvP servers.
 +
 +
== Effective ql curve ==
 +
Weapons up to quality 70 have an effective ql curve.
 +
 +
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="3"
 +
!Actual QL
 +
!Effective QL
 +
|-
 +
| 1 || 20
 +
|-
 +
| 10 || 34.7
 +
|-
 +
| 20 || 43.6
 +
|-
 +
| 30 || 50.4
 +
|-
 +
| 40 || 56.1
 +
|-
 +
|50 || 61.2
 +
|-
 +
| 60 || 65.8
 +
|-
 +
| 70 || 70
 +
|-
 +
| 80 || 80
 +
|-
 +
| 90 || 90
 +
|-
 +
| 100 || 100
 +
|}
  
 
==Notes==
 
==Notes==

Latest revision as of 01:43, 31 December 2023

This table contains the statistics of all weapons in the game.

If an item is not listed here, it will not be used as a weapon, even if equipped.


See also Category:Weapons

Table of Weapons

Legend

Note: Most or all of these values are modified by other factors during combat, and should generally only be used for comparing weapons to each other.

  • Name: Name of item
  • Skills: Parent skill category to which the weapon belongs.
  • Damage Type: The type of damage the weapon deals by default.
  • Wielding: Whether the weapon is held in one or both hands.
  • Weight: How much the weapon weighs by default.
  • Strength: How much damage the weapon deals per hit.
  • Attack Speed: How much time, in seconds, it takes to swing the weapon.
  • Strength/Second: Damage per second (Strength divided by Attack Speed).
  • Critical Chance: Modifies chance to perform a critical hit with the weapon.
  • Reach: How far away the wielder can be from the opponent and still be within optimal range.
  • Parry Percent: Modifies chance to parry with the weapon.
  • Skill Penalty: Penalty to Combat Rating, normally applied to weapons primarily used as tools, such as pickaxes and sickles.
Name Skills Damage Type Wielding Weight Strength Attack Speed Strength/ Second Critical Chance Reach Parry Percent Skill Penalty
Short sword Swords > Shortsword Slashing/Piercing One-handed 2.0kg 4.0 3.0s 1.333 10% 2 100% 0
Long sword Swords > Longsword Slashing/Piercing One-handed 3.0kg 5.5 4.0s 1.375 1% 3 100% 0
Two handed sword Swords > Two handed sword Slashing/Piercing Two-handed 4.0kg 9.0 5.0s 1.800 5% 4 100% 0
Sword of Magranon Swords Slashing/Piercing Two-handed 5.0kg 15.0 5.0s 3.000 8% 4 100% 0
Small maul Mauls Crushing One-handed 3.0kg 4.5 3.0s 1.500 1% 2 100% 0
Medium maul Mauls Crushing One-handed 4.0kg 8.0 5.0s 1.600 3% 3 100% 0
Large maul Mauls Crushing Two-handed 5.0kg 11.0 6.0s 1.833 3% 4 100% 0
Hammer of Magranon Hammers Crushing One-handed 7.0kg 18.0 6.0s 3.000 8% 4 100% 0
Sceptre of ascension Mauls Crushing One-handed 5.0kg 17.0 6.0s 2.833 8% 3 100% 0
Huge shod club Clubs Crushing Two-handed 15.0kg 7.0 6.0s 1.167 1% 4 100% 2
Small axe Axes Slashing One-handed 1.5kg 5.0 3.0s 1.667 0% 2 30% 0
Large axe Axes Slashing One-handed 2.0kg 6.5 4.0s 1.625 3% 4 30% 0
Huge axe Axes Slashing Two-handed 2.5kg 12.0 6.0s 2.000 5% 5 20% 0
Long spear Polearms Piercing Two-handed 2.7kg 8.0 5.0s 1.600 6% 7 100% 0
Spear Polearms Piercing Two-handed 3.7kg 9.0 5.0s 1.800 6% 7 100% 0
Halberd Polearms Slashing Two-handed 4.5kg 9.0 5.0s 1.800 6% 6 100% 0
Staff (metal) Polearms Crushing Two-handed 3.0kg 8.0 4.0s 2.000 0% 3 100% 0
Staff (wooden) Polearms Crushing Two-handed 2.0kg 2.0 3.0s 0.667 0% 2 100% 0
Staff of land Crushing Two-handed 3.0kg 8.0 4.0s 2.000 0% 3 100% 0
Leather knife Piercing One-handed 0.40kg 0.5 2.0s 0.250 0% 1 0% 2
Carving knife Knives > Carving knife (skill) Piercing One-handed 0.40kg 1.0 2.0s 0.500 0% 1 100% 2
Butchering knife Knives > Butchering knife (skill) Piercing One-handed 1.20kg 1.5 2.0s 0.750 0% 1 100% 1
Sacrificial knife Piercing One-handed 1.23kg 1.5 2.0s 0.750 3% 1 100% 1
Crude knife Piercing One-handed 0.40kg 1.0 4.0s 0.250 0% 1 0% 3
Crude pickaxe Piercing One-handed 3.00kg 1.0 6.0s 0.167 0% 1 0% 5
Crude shaft Crushing One-handed 1.00kg 1.0 3.0s 0.333 0% 1 0% 5
Crude shovel Crushing One-handed 2.00kg 1.0 6.0s 0.167 0% 1 0% 5
Crude axe Crushing One-handed 3.00kg 1.0 5.0s 0.200 0% 1 0% 5
Awl Piercing One-handed 0.40kg 1.0 3.0s 0.333 0% 1 0% 2
Scissors Piercing One-handed 0.40kg 0.5 2.0s 0.250 0% 1 0% 2
Pickaxe Piercing One-handed 2.0kg 1.5 5.0s 0.300 0% 3 10% 3
Hatchet Slashing One-handed 2.5kg 1.0 5.0s 0.200 0% 2 10% 3
Shovel Slashing One-handed 2.0kg 1.0 5.0s 0.200 0% 4 100% 3
Rake Slashing One-handed 1.2kg 0.5 5.0s 0.100 0% 5 100% 3
Saw Slashing One-handed 1.2kg 0.5 5.0s 0.100 1% 2 0% 3
Sickle Slashing One-handed 0.5kg 6.0 3.0s [1] 2.000 2% 2 20% 2
Scythe Slashing Two-handed 1.2kg 9.0 5.0s [1] 1.800 8% 5 20% 2
Hammer Crushing One-handed 1.4kg 0.5 3.0s 0.167 0% 1 10% 3
Mallet Crushing One-handed 1.2kg 0.3 3.0s 0.100 0% 1 10% 3
Crowbar Clubs Crushing One-handed 2.0kg 4.5 3.0s 1.500 1% 2 100% 0
Belaying pin Crushing One-handed 0.5kg 2.0 3.0s 0.667 0% 1 100% 2
Plank Crushing 2.0kg 0.5 4.0s 0.125 0% 2 100% 3
Shaft Crushing One-handed 1.0kg 0.5 4.0s 0.125 0% 2 100% 3
Branch Crushing One-handed 2.00kg 1.0 6.0s 0.167 0% 1 0% 3
Short bow* Archery Crushing Two-handed 1.0kg 0.0 1.0s 0.000 0% 1 100% 9
Reflex bow* Archery Crushing Two-handed 1.0kg 0.0 1.0s 0.000 0% 1 100% 9
Long bow* Archery Crushing Two-handed 1.0kg 0.0 1.0s 0.000 0% 1 100% 9
[1] Add 1 second if a player is attacking another player on PvP servers.

Effective ql curve

Weapons up to quality 70 have an effective ql curve.

Actual QL Effective QL
1 20
10 34.7
20 43.6
30 50.4
40 56.1
50 61.2
60 65.8
70 70
80 80
90 90
100 100

Notes

  • *Weapon statistics for bows are those used when wielding the bow in melee combat, not when using it for actual archery.