Historical:Nathan

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Main / Religion / Nathan

Description

Nathan is the third deity ascension from a demigod of a player. His channeling item is a gold or silver statuette of Magranon.

Game lore

Nathan's converting speech

Nathan is here to grant strength and guidance.

We are all seekers here in these foreign lands,

We are all threatened by the ancient powers,

And it is easy to stumble in this darkness never to rise again.

he will lead you through the marshes and caverns, and he will hold your hand when you falter.

Trust him in the darkness and sorrow.

Together we will crush our enemies and rule here in eternity.

Listen carefully and you will hear the thunder of his armies!

The path leads on to victory and a new dawn for humankind.

Will you join us or be crushed like a flea?

Nathan's inscription (Bone Altar)

Mortal,

I have transcended to a higher state of being.

I am now among the Immortals.

I have become the epitome of darkness.

Trust me when I promise you a path to strength and glory.

I will lead the way and you will follow.

Together we will slay our enemies in the sleep and tear their children apart.

Nothing will stop us and one day we will meet on the Western Spurs and drink our enemies

Let us grow together and conquer the forbidden lands where our souls rule in eternity!

Are you ready to join us?

Abilities

Nathan followers abilities and penalties

(See the follower page for details on being a follower)

Please note : To convert someone to a follower of Nathan when not converting at the Bone Altar they must be at least -1 Alignment. When using the Bone Altar, you must right-click and select random inscription. This will present you with a dialog for Tosiek or Nathan. You can dismiss the dialog and try again until you have the one for Nathan. You do not lose Nathan faith when traveling from Chaos to Freedom Isles.

Follower abilities

  • Receives Nathan domain bonuses while in Nathan's domain. See domain of the gods for more details about this. - unknown
  • At 20 Faith and with at least 10 favour receives a small experience gain bonus of 10%, whether they are in domain area or not.

Follower penalties

Nathan priests abilities and penalties

(See the priest page for details on priest-hood)

Priest abilities

Priest penalties

Nathan champion abilities and penalties

(See the champion page for details on champion-hood)

All this information is currently assumed based on all other champion information

Champion abilities

  • All Nathan follower and Nathan priest abilities (NOT the priest penalties)
  • +5 to all characteristics skills.
  • Faith set to 99.99 (you can continue to pray and gain faith, but only at about 0.000010)
  • Praying, channeling, exorcism all get 50+ to your original skill, up to a maximum of 80.
  • Shorter time for normal healing.
  • You will get a new title: Champion of Nathan (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nathan' for example).
  • You will lose your champion status after you die 3 times or after 6 months.

Spells

Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.

Name Level (Faith) Favor Difficulty Time (Seconds) Targets Description Notes
Bless 8 10 10 10 Item, Creature Adds a holy aura of purity. Use on blank altars to bless them to Nathan.
Dispel 10 10 20 5 Tile, Item, Creature Dispels an effect on the target. N/A
Tangle weave 10 30 30 6 Creature Interrupts an enemy spell caster and slows future spells. N/A
Drain Health 19 15 20 3 Creature Damages a creature internally and heals you. Low damage, Low healing
Locate Soul 20 20 10 10 Tile, Creature, Item Locates a player and corpses. N/A
Humid drizzle 21 30 20 30 Tile Tends to animals in an area. Tending cures disease (14 minute cooldown)
Nolocate 22 60 10 15 Jewelry Hides you from locate spells. N/A
Aura of Shared Pain 25 35 60 20 Armor Causes damage to creatures when they hit armor enchanted with this. N/A
Web Armour 25 35 60 20 Armor May slow down creatures when they hit armor enchanted with this. N/A
Poison Protection 27 30 30 30 Jewelry Reduces any poison damage you take. N/A
Courier 30 30 20 30 Item Tempts messenger spirits to inhabit the target and work for you. Enchantment spell for mailboxes, Turrets, Wells, and Puppets
Reveal settlements 30 30 25 20 Tile locates nearby settlements. N/A
Focused Will 31 10 5 ?? Creature, Wound Heals a small amount of damage on a single wound in exchange for your stamina. N/A
Vessel 31 5 70 30 Item Stores favour in a gem. N/A
Cure medium 32 13 10 12 Creature, Wound Heals a large amount of damage on a single wound. N/A
Corrupt 33 26 30 30 Tile Corrupts a small area of land with mycelium. Creates a 3x3 area of Mycelium from grass and dirt tiles, can be cast on deep underwater tiles. (PVP servers only)
Cure serious 35 17 15 15 Creature, Wound Heals an extreme amount of damage on a single wound. N/A
Rotting gut 35 10 10 10 Creature Damages the target's stomach with rotting acid. N/A
Willowspine 35 20 29 10 Creature Increases chance to dodge attacks. N/A
Dominate 39 40 35 20 Creature Forces a creature or monster to become a loyal companion of yours. N/A
Break altar 40 20 50 30 Item Damages altars and holy altars for an increased favor cost. Assuming 80 favor for Holy Altars.
Scorn of Libila 40 40 50 15 Tile Covers an area with draining energy, causing internal wounds on enemies and healing allies. N/A
Ward 43 20 20 20 Tile Drives away enemy creatures. N/A
Corrosion 44 40 50 30 Jewelry Increases acid damage you cause. N/A
Purge 45 30 30 15 Creature Dispels all effects on the target. N/A
Wrath of Magranon (spell) 50 50 50 10 Tile Covers an area with exploding power, damaging enemies and walls. N/A
Zombie infestation 50 120 50 ?? Tile Summons your best friends. It raises multiple zombies from corpses in an area. (PVP servers only)
Blessings of the dark 51 70 60 20 Item Increases skill gain and usage speed. N/A
Legendary Demise 51 50 50 30 Item Increases damage dealt to legendary creatures. All Unique Creatures (not trolls).
Sunder 60 50 30 30 Item Deal damage to item. N/A
Essense Drain 61 100 60 ?? Weapon Causes extra internal wounds and heals the wielder slightly. N/A
Venom 62 100 60 20 Weapon Causes a weapon to cause poison wounds instead of normal damage, but may reduce damage. N/A
Inferno 65 40 50 20 Creature Damages the target with fire from a volcano. Heavy damage spell.
Locate Artifact 80 70 70 30 Tile locates hidden artifacts. N/A
Summon Soul 80 100 10 ?? Tile, Creature, Item Summons a willing player to your location. N/A
Disintegrate 70 80 70 60 Tile Destroys cave walls and reinforcements. Much harder to remove reinforcements and ore veins than regular cave walls.