Skills

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Revision as of 11:23, 13 January 2007 by Manny (talk | contribs) (added swords)
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Main / Skills / Skills

Description

Skills indicate how good you are doing certain actions. The higher your skill, the more successful you are in performing that action.

Your skill-gain is the highest when your success chance is 50%. A lower or higher success chance lowers the amount of skill gained when succeeding. The further away from 50% success chance you are, the lower the skill gain.

You barely get any skill, if any, for failing an action.

Parent skills help the success chance of their sub-skills. Sub-skills increase the skill amount of the parent skill. Some skills also have a nephew skill, which effects their success chance by a small amount. For example, one such skill is blades smithing. It's nephew skill is swords. So if you have a high swords skill, you succeed more in creating blades.

Each skill uses a certain characteristic. Raising the skill will automatically raise the characteristic, although at a very low rate. A high characteristic help the success chance of all the skills that use that characteristic. See the characteristics page for more details.

Some skills can also give titles when reaching a certain level. The usual level requirements are 50, 70 and 90. See the titles page for more details.

For details on which skills increase which characteristics, see the characteristics page.

Skill list

Alchemy 
Natural substances
Archery 
Short bow, Medium bow, Long bow
Axes 
Small axe, Large axe, Hatchet, Huge axe
Carpentry 
Bowyery, Fletching, Fine carpentry, Toy making
Climbing
Clubs 
Huge club
Coal-making
Cooking 
Hot-Food Cooking, Baking, Dairy food making, Butchering
Digging
Fighting 
Weaponless fighting, Aggressive fighting, Normal fighting, Defensive fighting, Taunting, Shield bashing
Firemaking
Healing 
First aid
Knives 
Carving knife, Butchering knife, Leather knife
Knives 
Short Sword, Long Sword, Huge Sword
Masonry 
Stone cutting
Mauls 
Small maul, Medium maul, Large maul
Mining
Miscellaneous items 
Shovel, Rake, Hammer, Saw, Sickle, Scythe, Repairing, Pickaxe, Stone chisel
Nature 
Fishing, Farming, Forestry, Milking, Foraging, Botanizing, Gardening, Animal taming
Paving
Pottery
Prospecting
Religion 
Preaching, Praying, Channeling, Exorcism
Ropemaking
Shields 
Medium shield, Small wooden shield, Medium wooden shield, Large wooden shield, Small metal shield, Large metal shield
Smithing 
Weapon smithing (Blades smithing, Weapon heads smithing), Armour smithing (Chain armour smithing, Plate armour smithing, Shield smithing), Blacksmithing, Locksmithing, Metallurgy, Jewelry smithing
Swords 
Short sword, Long sword, Huge sword
Tailoring 
Cloth tailoring, Leatherworking
Thievery 
Stealing, Lockpicking
Toys 
Yoyo
Tracking
War machines 
Catapult
Woodcutting