Skills

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Revision as of 11:23, 13 January 2007 by Manny (talk | contribs) (added swords)
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Main / Skills / Skills

Description

Skills indicate how good you are doing certain actions. The higher your skill, the more successful you are in performing that action.

Your skill-gain is the highest when your success chance is 50%. A lower or higher success chance lowers the amount of skill gained when succeeding. The further away from 50% success chance you are, the lower the skill gain.

You barely get any skill, if any, for failing an action.

Parent skills help the success chance of their sub-skills. Sub-skills increase the skill amount of the parent skill. Some skills also have a nephew skill, which effects their success chance by a small amount. For example, one such skill is blades smithing. It's nephew skill is swords. So if you have a high swords skill, you succeed more in creating blades.

Each skill uses a certain characteristic. Raising the skill will automatically raise the characteristic, although at a very low rate. A high characteristic help the success chance of all the skills that use that characteristic. See the characteristics page for more details.

Some skills can also give titles when reaching a certain level. The usual level requirements are 50, 70 and 90. See the titles page for more details.

For details on which skills increase which characteristics, see the characteristics page.

Skill list